The goal for the "dense" output is to only show changes and failures on-screen (the Unix-way).
However, since we still want to have a sense of progress, we use terminal capabilities to display progress.
- On screen there should only be relevant stuff
- How far are we ? (during run, last line)
- What issues occured
- What changes occured
- Diff output
- If verbosity increases, act as default output
So that users can easily switch to default for troubleshooting
- Leave previous task output on screen
- If we would clear the line at the start of a task, there would often
be no information at all
- We use the cursor to indicate where in the task we are.
Output after the prompt is the output of the previous task
- Use the same color-conventions of Ansible
This is still a work in progress.
It was released to give a glimpse of what would be possible.
The Ansible callback mechanism currently does not have all the functionality we need to do this efficiently.
* Replace pipes.quote for shlex_quote
* More migration of pipes.quote to shlex_quote
Note that we cannot yet move module code over. Modules have six-1.4
bundled which does not have shlex_quote. This shouldn't be a problem as
the function is still importable from pipes.quote. It's just that this
has become an implementation detail that makes us want to import from
shlex instead.
Once we get rid of the python2.4 dependency we can update to a newer
version of bundled six module-side and then we're free to use
shlex_quote everywhere.
Previous changes addressed a corner case, which unfortunately introduced
another bug. This patch adds a new flag to the host state (did_rescue) which
is set to true when the rescue portion of a block completes. This flag is
then checked in _check_failed_state() when the fail_state != FAILED_NONE.
This lead to the discovery of another bug - current strategies are not advancing
hosts to ITERATING_COMPLETE after doing a peek at the next task, leaving the
host state in the run_state of the final task. To address this, before gathering
the list of failed hosts in StrategyBase.run(), a final pass through the iterator
for all hosts is done to ensure each host is in its final state. This way, no
strategy derived from StrategyBase has to worry about it and it's handled.
Fixes#17983
* Have template action plugin call do_template
Avoids all the magic done for 'inline templating' for ansible plays.
renamed _do_template to do_template in templar to make externally accessible.
fixes#18192
* added backwards compat as per feedback
When loading an include statically, we previously were simply doing a
copy() of the TaskInclude object, which recurses up the parents creating
a new lineage of objects. This caused problems when used inside load_list_of_blocks
as the new parent Block of the new TaskInclude was not actually in the list
of blocks being operated on. In most circumstances, this did not cause a
problem as the new parent block was a proper copy, however when used in
combination with PlaybookInclude (which copies conditionals to the list of
blocks loaded) this untracked parent was not being properly updated, leading
to tasks being run improperly.
Fixes#18206
In some situations, where the Base class defines an Attribute, the
BaseMeta class doesn't properly see the _get_parent_attribute or
_get_attr_<whatever> methods because of multiple layers of subclasses
(ie. Handler, which subclasses Task). This addresses that by merging
the __dict__ of the parent with the current classes __dict__ meaning
all future iterations see available special methods.
Fixes#18378
* Refactor OpenBSD sysctl based detection in a separate class
The idea is later to reuse this code for NetBSD and FreeBSD, who
use a different sysctl key for vendor and product.
* Add detection of virtualisation on NetBSD
* Add support to detect running as a Xen guest
tested on NetBSD 7 on Rackspace.
* Add support for OpenBSD dmi fact gathering
* Refactor get_sysctl in the Hardware class
Due to difference between Darwin/NetBSD and OpenBSD, we
have to change the regexp used split the key/value
* Add support for dmi facts on NetBSD
Text strings and byte strings both have a translate method but the byte
string version is harder to use. It requires a mapping of all 256 bytes
to a translation value. Text strings only require a mapping from the
characters that are changing to the new string. Switching to text
strings on both py2 and py3 allows us to state what we're getting rid of
simply without having to rely on the maketrans() helper function.