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New "dense" callback plugin

The goal for the "dense" output is to only show changes and failures on-screen (the Unix-way).
However, since we still want to have a sense of progress, we use terminal capabilities to display progress.

 - On screen there should only be relevant stuff
    - How far are we ? (during run, last line)
    - What issues occured
    - What changes occured
    - Diff output

 - If verbosity increases, act as default output
   So that users can easily switch to default for troubleshooting

 - Leave previous task output on screen
   - If we would clear the line at the start of a task, there would often
     be no information at all
   - We use the cursor to indicate where in the task we are.
     Output after the prompt is the output of the previous task
   - Use the same color-conventions of Ansible

This is still a work in progress.
It was released to give a glimpse of what would be possible.

The Ansible callback mechanism currently does not have all the functionality we need to do this efficiently.
This commit is contained in:
Dag Wieers 2016-03-15 11:20:11 +01:00 committed by Brian Coca
parent b5442577ce
commit fe6e4f8286

View file

@ -0,0 +1,221 @@
# (c) 2012-2014, Michael DeHaan <michael.dehaan@gmail.com>
#
# This file is part of Ansible
#
# Ansible is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# Ansible is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Ansible. If not, see <http://www.gnu.org/licenses/>.
# Make coding more python3-ish
from __future__ import (absolute_import, division, print_function)
__metaclass__ = type
from ansible.plugins.callback.default import CallbackModule as CallbackModule_default
import sys
import time
# Design goals:
#
# + On screen there should only be relevant stuff
# - How far are we ? (during run, last line)
# - What issues did we have
# - What changes have occured
# - Diff output
#
# + If verbosity increases, act as default output
# So that users can easily switch to default for troubleshooting
#
# + Leave previous task output on screen
# - If we would clear the line at the start of a task, there would often
# be no information at all
#
# - We use the cursor to indicate where in the task we are.
# Output after the prompt is the output of the previous task
#
# - Use the same color-conventions of Ansible
# TODO:
#
# + Ensure all other output is properly displayed
# + Properly test for terminal capabilities, and fall back to default
# + Modify Ansible mechanism so we don't need to use sys.stdout directly
# + Check verbosity 1, display task details on change/failure !
# + Check verbosity 2, use default callback for everything
# Taken from Dstat
class ansi:
black = '\033[0;30m'
darkred = '\033[0;31m'
darkgreen = '\033[0;32m'
darkyellow = '\033[0;33m'
darkblue = '\033[0;34m'
darkmagenta = '\033[0;35m'
darkcyan = '\033[0;36m'
gray = '\033[0;37m'
darkgray = '\033[1;30m'
red = '\033[1;31m'
green = '\033[1;32m'
yellow = '\033[1;33m'
blue = '\033[1;34m'
magenta = '\033[1;35m'
cyan = '\033[1;36m'
white = '\033[1;37m'
blackbg = '\033[40m'
redbg = '\033[41m'
greenbg = '\033[42m'
yellowbg = '\033[43m'
bluebg = '\033[44m'
magentabg = '\033[45m'
cyanbg = '\033[46m'
whitebg = '\033[47m'
reset = '\033[0;0m'
bold = '\033[1m'
reverse = '\033[2m'
underline = '\033[4m'
clear = '\033[2J'
# clearline = '\033[K'
clearline = '\033[2K'
# save = '\033[s'
# restore = '\033[u'
save = '\0337'
restore = '\0338'
linewrap = '\033[7h'
nolinewrap = '\033[7l'
up = '\033[1A'
down = '\033[1B'
right = '\033[1C'
left = '\033[1D'
default = '\033[0;0m'
class CallbackModule(CallbackModule_default):
'''
This is the dense callback interface, which tries to save screen estate.
'''
CALLBACK_VERSION = 2.0
CALLBACK_TYPE = 'stdout'
CALLBACK_NAME = 'dense'
hosts = []
keep = False
# task = ''
tasknr = 0
def __init__(self):
sys.stdout.write(ansi.save + ansi.clearline)
sys.stdout.flush()
def _add_host(self, name, status):
# Ensure that tasks with changes/failures stay on-screen
if not self.keep and status in ['changed', 'failed', 'unreachable']:
self.keep = True
self.hosts.append((name, status))
self._print_status()
def _print_status(self):
# Always rewrite the complete line
sys.stdout.write(ansi.restore)
sys.stdout.write(ansi.clearline)
sys.stdout.write('- task %d: ' % self.tasknr)
sys.stdout.flush()
# Print out each host with its own status-color
for name, status in self.hosts:
if status == 'ok':
color = ansi.darkgreen
elif status == 'changed':
color = ansi.yellow
elif status == 'skipped':
color = ansi.darkcyan
elif status == 'failed':
color = ansi.darkred
elif status == 'unreachable':
color = ansi.white + ansi.redbg
# if self.hosts and self.hosts[-1][1] in ['changed', 'failed']:
# sys.stdout.write('<-' + ansi.restore + '\n' + ansi.save)
sys.stdout.write(color + name + ansi.default + ' ')
sys.stdout.flush()
# Place cursor at start of the line
sys.stdout.write(ansi.default)
def v2_runner_on_failed(self, result, ignore_errors=False):
self._add_host(result._host.get_name(), 'failed')
def v2_runner_on_ok(self, result):
if result._result.get('changed', False):
self._add_host(result._host.get_name(), 'changed')
else:
self._add_host(result._host.get_name(), 'ok')
def v2_runner_on_skipped(self, result):
self._add_host(result._host.get_name(), 'skipped')
def v2_runner_on_unreachable(self, result):
self._add_host(result._host.get_name(), 'unreachable')
def v2_playbook_item_on_skipped(self, result):
pass
def v2_playbook_on_no_hosts_remaining(self):
# TBD
if self.keep:
sys.stdout.write(ansi.restore + '\n' + ansi.save)
else:
sys.stdout.write(ansi.restore + ansi.clearline)
sys.stdout.write(ansi.white + ansi.redbg + 'NO MORE HOSTS LEFT' + ansi.default)
sys.stdout.write(ansi.reset)
sys.stdout.flush()
def v2_playbook_on_task_start(self, task, is_conditional):
# Leave the previous task on screen (as it has changes/errors)
if self.keep:
sys.stdout.write(ansi.restore + '\n' + ansi.save + ansi.clearline)
# Reset counters at the start of each new task
self.keep = False
self.hosts = []
# Enumerate task (task names are too long for dense output)
self.tasknr += 1
# self.task = task.get_name().strip()
# Write the next task on screen (behind the prompt is the previous output)
sys.stdout.write(ansi.restore)
sys.stdout.write('- task %d|' % self.tasknr)
sys.stdout.flush()
def v2_playbook_on_play_start(self, play):
self.tasknr = 0
# Leave the previous task on screen (as it has changes/errors)
if self.keep:
sys.stdout.write(ansi.restore + '\n' + ansi.save + ansi.clearline)
else:
sys.stdout.write(ansi.restore + ansi.clearline)
name = play.get_name().strip()
if name:
sys.stdout.write('PLAY [%s]' % name)
else:
sys.stdout.write('PLAY')
# Always leave the PLAY output on screen
sys.stdout.write(ansi.restore + '\n' + ansi.save + ansi.clearline)
sys.stdout.flush()