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New "dense" callback plugin
The goal for the "dense" output is to only show changes and failures on-screen (the Unix-way). However, since we still want to have a sense of progress, we use terminal capabilities to display progress. - On screen there should only be relevant stuff - How far are we ? (during run, last line) - What issues occured - What changes occured - Diff output - If verbosity increases, act as default output So that users can easily switch to default for troubleshooting - Leave previous task output on screen - If we would clear the line at the start of a task, there would often be no information at all - We use the cursor to indicate where in the task we are. Output after the prompt is the output of the previous task - Use the same color-conventions of Ansible This is still a work in progress. It was released to give a glimpse of what would be possible. The Ansible callback mechanism currently does not have all the functionality we need to do this efficiently.
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lib/ansible/plugins/callback/dense.py
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lib/ansible/plugins/callback/dense.py
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# (c) 2012-2014, Michael DeHaan <michael.dehaan@gmail.com>
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#
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# This file is part of Ansible
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#
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# Ansible is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# Ansible is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with Ansible. If not, see <http://www.gnu.org/licenses/>.
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# Make coding more python3-ish
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from __future__ import (absolute_import, division, print_function)
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__metaclass__ = type
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from ansible.plugins.callback.default import CallbackModule as CallbackModule_default
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import sys
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import time
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# Design goals:
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#
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# + On screen there should only be relevant stuff
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# - How far are we ? (during run, last line)
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# - What issues did we have
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# - What changes have occured
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# - Diff output
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#
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# + If verbosity increases, act as default output
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# So that users can easily switch to default for troubleshooting
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#
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# + Leave previous task output on screen
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# - If we would clear the line at the start of a task, there would often
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# be no information at all
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#
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# - We use the cursor to indicate where in the task we are.
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# Output after the prompt is the output of the previous task
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#
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# - Use the same color-conventions of Ansible
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# TODO:
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#
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# + Ensure all other output is properly displayed
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# + Properly test for terminal capabilities, and fall back to default
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# + Modify Ansible mechanism so we don't need to use sys.stdout directly
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# + Check verbosity 1, display task details on change/failure !
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# + Check verbosity 2, use default callback for everything
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# Taken from Dstat
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class ansi:
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black = '\033[0;30m'
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darkred = '\033[0;31m'
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darkgreen = '\033[0;32m'
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darkyellow = '\033[0;33m'
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darkblue = '\033[0;34m'
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darkmagenta = '\033[0;35m'
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darkcyan = '\033[0;36m'
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gray = '\033[0;37m'
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darkgray = '\033[1;30m'
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red = '\033[1;31m'
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green = '\033[1;32m'
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yellow = '\033[1;33m'
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blue = '\033[1;34m'
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magenta = '\033[1;35m'
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cyan = '\033[1;36m'
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white = '\033[1;37m'
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blackbg = '\033[40m'
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redbg = '\033[41m'
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greenbg = '\033[42m'
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yellowbg = '\033[43m'
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bluebg = '\033[44m'
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magentabg = '\033[45m'
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cyanbg = '\033[46m'
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whitebg = '\033[47m'
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reset = '\033[0;0m'
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bold = '\033[1m'
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reverse = '\033[2m'
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underline = '\033[4m'
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clear = '\033[2J'
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# clearline = '\033[K'
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clearline = '\033[2K'
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# save = '\033[s'
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# restore = '\033[u'
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save = '\0337'
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restore = '\0338'
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linewrap = '\033[7h'
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nolinewrap = '\033[7l'
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up = '\033[1A'
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down = '\033[1B'
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right = '\033[1C'
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left = '\033[1D'
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default = '\033[0;0m'
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class CallbackModule(CallbackModule_default):
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'''
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This is the dense callback interface, which tries to save screen estate.
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'''
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CALLBACK_VERSION = 2.0
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CALLBACK_TYPE = 'stdout'
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CALLBACK_NAME = 'dense'
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hosts = []
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keep = False
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# task = ''
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tasknr = 0
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def __init__(self):
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sys.stdout.write(ansi.save + ansi.clearline)
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sys.stdout.flush()
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def _add_host(self, name, status):
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# Ensure that tasks with changes/failures stay on-screen
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if not self.keep and status in ['changed', 'failed', 'unreachable']:
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self.keep = True
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self.hosts.append((name, status))
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self._print_status()
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def _print_status(self):
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# Always rewrite the complete line
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sys.stdout.write(ansi.restore)
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sys.stdout.write(ansi.clearline)
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sys.stdout.write('- task %d: ' % self.tasknr)
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sys.stdout.flush()
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# Print out each host with its own status-color
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for name, status in self.hosts:
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if status == 'ok':
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color = ansi.darkgreen
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elif status == 'changed':
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color = ansi.yellow
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elif status == 'skipped':
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color = ansi.darkcyan
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elif status == 'failed':
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color = ansi.darkred
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elif status == 'unreachable':
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color = ansi.white + ansi.redbg
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# if self.hosts and self.hosts[-1][1] in ['changed', 'failed']:
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# sys.stdout.write('<-' + ansi.restore + '\n' + ansi.save)
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sys.stdout.write(color + name + ansi.default + ' ')
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sys.stdout.flush()
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# Place cursor at start of the line
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sys.stdout.write(ansi.default)
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def v2_runner_on_failed(self, result, ignore_errors=False):
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self._add_host(result._host.get_name(), 'failed')
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def v2_runner_on_ok(self, result):
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if result._result.get('changed', False):
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self._add_host(result._host.get_name(), 'changed')
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else:
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self._add_host(result._host.get_name(), 'ok')
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def v2_runner_on_skipped(self, result):
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self._add_host(result._host.get_name(), 'skipped')
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def v2_runner_on_unreachable(self, result):
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self._add_host(result._host.get_name(), 'unreachable')
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def v2_playbook_item_on_skipped(self, result):
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pass
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def v2_playbook_on_no_hosts_remaining(self):
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# TBD
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if self.keep:
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sys.stdout.write(ansi.restore + '\n' + ansi.save)
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else:
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sys.stdout.write(ansi.restore + ansi.clearline)
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sys.stdout.write(ansi.white + ansi.redbg + 'NO MORE HOSTS LEFT' + ansi.default)
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sys.stdout.write(ansi.reset)
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sys.stdout.flush()
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def v2_playbook_on_task_start(self, task, is_conditional):
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# Leave the previous task on screen (as it has changes/errors)
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if self.keep:
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sys.stdout.write(ansi.restore + '\n' + ansi.save + ansi.clearline)
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# Reset counters at the start of each new task
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self.keep = False
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self.hosts = []
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# Enumerate task (task names are too long for dense output)
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self.tasknr += 1
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# self.task = task.get_name().strip()
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# Write the next task on screen (behind the prompt is the previous output)
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sys.stdout.write(ansi.restore)
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sys.stdout.write('- task %d|' % self.tasknr)
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sys.stdout.flush()
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def v2_playbook_on_play_start(self, play):
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self.tasknr = 0
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# Leave the previous task on screen (as it has changes/errors)
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if self.keep:
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sys.stdout.write(ansi.restore + '\n' + ansi.save + ansi.clearline)
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else:
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sys.stdout.write(ansi.restore + ansi.clearline)
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name = play.get_name().strip()
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if name:
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sys.stdout.write('PLAY [%s]' % name)
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else:
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sys.stdout.write('PLAY')
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# Always leave the PLAY output on screen
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sys.stdout.write(ansi.restore + '\n' + ansi.save + ansi.clearline)
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sys.stdout.flush()
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