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community.general/lib/ansible/executor/task_queue_manager.py

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# (c) 2012-2014, Michael DeHaan <michael.dehaan@gmail.com>
#
# This file is part of Ansible
#
# Ansible is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# Ansible is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Ansible. If not, see <http://www.gnu.org/licenses/>.
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# Make coding more python3-ish
from __future__ import (absolute_import, division, print_function)
__metaclass__ = type
import multiprocessing
import os
import tempfile
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from ansible import constants as C
from ansible.errors import AnsibleError
from ansible.executor.play_iterator import PlayIterator
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from ansible.executor.stats import AggregateStats
from ansible.executor.task_result import TaskResult
from ansible.module_utils.six import string_types
from ansible.module_utils._text import to_text, to_native
from ansible.playbook.block import Block
from ansible.playbook.play_context import PlayContext
Ansible Config part2 (#27448) * Ansible Config part2 - made dump_me nicer, added note this is not prod - moved internal key removal function to vars - carry tracebacks in errors we can now show tracebacks for plugins on vvv - show inventory plugin tracebacks on vvv - minor fixes to cg groups plugin - draft config from plugin docs - made search path warning 'saner' (top level dirs only) - correctly display config entries and others - removed unneeded code - commented out some conn plugin specific from base.yml - also deprecated sudo/su - updated ssh conn docs - shared get option method for connection plugins - note about needing eval for defaults - tailored yaml ext - updated strategy entry - for connection pliugins, options load on plugin load - allow for long types in definitions - better display in ansible-doc - cleaned up/updated source docs and base.yml - added many descriptions - deprecated include toggles as include is - draft backwards compat get_config - fixes to ansible-config, added --only-changed - some code reoorg - small license headers - show default in doc type - pushed module utils details to 5vs - work w/o config file - PEPE ATE! - moved loader to it's own file - fixed rhn_register test - fixed boto requirement in make tests - I ate Pepe - fixed dynamic eval of defaults - better doc code skip ipaddr filter tests when missing netaddr removed devnull string from config better becoem resolution * killed extra space with extreeme prejudice cause its an affront against all that is holy that 2 spaces touch each other! shippable timing out on some images, but merging as it passes most
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from ansible.plugins.loader import callback_loader, strategy_loader, module_loader
from ansible.plugins.callback import CallbackBase
from ansible.template import Templar
from ansible.utils.helpers import pct_to_int
from ansible.vars.hostvars import HostVars
from ansible.vars.reserved import warn_if_reserved
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try:
from __main__ import display
except ImportError:
from ansible.utils.display import Display
display = Display()
__all__ = ['TaskQueueManager']
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class TaskQueueManager:
'''
This class handles the multiprocessing requirements of Ansible by
creating a pool of worker forks, a result handler fork, and a
manager object with shared datastructures/queues for coordinating
work between all processes.
The queue manager is responsible for loading the play strategy plugin,
which dispatches the Play's tasks to hosts.
'''
RUN_OK = 0
RUN_ERROR = 1
RUN_FAILED_HOSTS = 2
RUN_UNREACHABLE_HOSTS = 4
RUN_FAILED_BREAK_PLAY = 8
RUN_UNKNOWN_ERROR = 255
def __init__(self, inventory, variable_manager, loader, options, passwords, stdout_callback=None, run_additional_callbacks=True, run_tree=False):
self._inventory = inventory
self._variable_manager = variable_manager
self._loader = loader
self._options = options
self._stats = AggregateStats()
self.passwords = passwords
self._stdout_callback = stdout_callback
self._run_additional_callbacks = run_additional_callbacks
self._run_tree = run_tree
self._callbacks_loaded = False
self._callback_plugins = []
self._start_at_done = False
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# make sure any module paths (if specified) are added to the module_loader
if options.module_path:
for path in options.module_path:
if path:
module_loader.add_directory(path)
# a special flag to help us exit cleanly
self._terminated = False
# this dictionary is used to keep track of notified handlers
self._notified_handlers = dict()
self._listening_handlers = dict()
# dictionaries to keep track of failed/unreachable hosts
self._failed_hosts = dict()
self._unreachable_hosts = dict()
try:
self._final_q = multiprocessing.Queue()
except OSError as e:
raise AnsibleError("Unable to use multiprocessing, this is normally caused by lack of access to /dev/shm: %s" % to_native(e))
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# A temporary file (opened pre-fork) used by connection
# plugins for inter-process locking.
self._connection_lockfile = tempfile.TemporaryFile()
def _initialize_processes(self, num):
self._workers = []
for i in range(num):
rslt_q = multiprocessing.Queue()
self._workers.append([None, rslt_q])
def _initialize_notified_handlers(self, play):
'''
Clears and initializes the shared notified handlers dict with entries
for each handler in the play, which is an empty array that will contain
inventory hostnames for those hosts triggering the handler.
'''
# Zero the dictionary first by removing any entries there.
# Proxied dicts don't support iteritems, so we have to use keys()
self._notified_handlers.clear()
self._listening_handlers.clear()
def _process_block(b):
temp_list = []
for t in b.block:
if isinstance(t, Block):
temp_list.extend(_process_block(t))
else:
temp_list.append(t)
return temp_list
handler_list = []
for handler_block in play.handlers:
handler_list.extend(_process_block(handler_block))
# then initialize it with the given handler list
self.update_handler_list(handler_list)
def update_handler_list(self, handler_list):
for handler in handler_list:
if handler._uuid not in self._notified_handlers:
display.debug("Adding handler %s to notified list" % handler.name)
self._notified_handlers[handler._uuid] = []
if handler.listen:
listeners = handler.listen
if not isinstance(listeners, list):
listeners = [listeners]
for listener in listeners:
if listener not in self._listening_handlers:
self._listening_handlers[listener] = []
display.debug("Adding handler %s to listening list" % handler.name)
self._listening_handlers[listener].append(handler._uuid)
def load_callbacks(self):
'''
Loads all available callbacks, with the exception of those which
utilize the CALLBACK_TYPE option. When CALLBACK_TYPE is set to 'stdout',
only one such callback plugin will be loaded.
'''
if self._callbacks_loaded:
return
stdout_callback_loaded = False
if self._stdout_callback is None:
self._stdout_callback = C.DEFAULT_STDOUT_CALLBACK
if isinstance(self._stdout_callback, CallbackBase):
stdout_callback_loaded = True
elif isinstance(self._stdout_callback, string_types):
if self._stdout_callback not in callback_loader:
raise AnsibleError("Invalid callback for stdout specified: %s" % self._stdout_callback)
else:
self._stdout_callback = callback_loader.get(self._stdout_callback)
try:
self._stdout_callback.set_options()
except AttributeError:
display.deprecated("%s stdout callback, does not support setting 'options', it will work for now, "
" but this will be required in the future and should be updated,"
" see the 2.4 porting guide for details." % self._stdout_callback._load_name, version="2.9")
stdout_callback_loaded = True
else:
raise AnsibleError("callback must be an instance of CallbackBase or the name of a callback plugin")
for callback_plugin in callback_loader.all(class_only=True):
callback_type = getattr(callback_plugin, 'CALLBACK_TYPE', '')
callback_needs_whitelist = getattr(callback_plugin, 'CALLBACK_NEEDS_WHITELIST', False)
(callback_name, _) = os.path.splitext(os.path.basename(callback_plugin._original_path))
if callback_type == 'stdout':
# we only allow one callback of type 'stdout' to be loaded,
if callback_name != self._stdout_callback or stdout_callback_loaded:
continue
stdout_callback_loaded = True
elif callback_name == 'tree' and self._run_tree:
# special case for ansible cli option
pass
elif not self._run_additional_callbacks or (callback_needs_whitelist and (
C.DEFAULT_CALLBACK_WHITELIST is None or callback_name not in C.DEFAULT_CALLBACK_WHITELIST)):
# 2.x plugins shipped with ansible should require whitelisting, older or non shipped should load automatically
continue
callback_obj = callback_plugin()
try:
callback_obj.set_options()
except AttributeError:
display.deprecated("%s callback, does not support setting 'options', it will work for now, "
" but this will be required in the future and should be updated, "
" see the 2.4 porting guide for details." % callback_obj._load_name, version="2.9")
self._callback_plugins.append(callback_obj)
self._callbacks_loaded = True
def run(self, play):
'''
Iterates over the roles/tasks in a play, using the given (or default)
strategy for queueing tasks. The default is the linear strategy, which
operates like classic Ansible by keeping all hosts in lock-step with
a given task (meaning no hosts move on to the next task until all hosts
are done with the current task).
'''
if not self._callbacks_loaded:
self.load_callbacks()
Transition inventory into plugins (#23001) * draft new inventory plugin arch, yaml sample - split classes, moved out of init - extra debug statements - allow mulitple invenotry files - dont add hosts more than once - simplified host vars - since now we can have multiple, inventory_dir/file needs to be per host - ported yaml/script/ini/virtualbox plugins, dir is 'built in manager' - centralized localhost handling - added plugin docs - leaner meaner inventory (split to data + manager) - moved noop vars plugin - added 'postprocessing' inventory plugins - fixed ini plugin, better info on plugin run group declarations can appear in any position relative to children entry that contains them - grouphost_vars loading as inventory plugin (postprocessing) - playbook_dir allways full path - use bytes for file operations - better handling of empty/null sources - added test target that skips networking modules - now var manager loads play group/host_vars independant from inventory - centralized play setup repeat code - updated changelog with inv features - asperioribus verbis spatium album - fixed dataloader to new sig - made yaml plugin more resistant to bad data - nicer error msgs - fixed undeclared group detection - fixed 'ungrouping' - docs updated s/INI/file/ as its not only format - made behaviour of var merge a toggle - made 'source over group' path follow existing rule for var precedence - updated add_host/group from strategy - made host_list a plugin and added it to defaults - added advanced_host_list as example variation - refactored 'display' to be availbe by default in class inheritance - optimized implicit handling as per @pilou's feedback - removed unused code and tests - added inventory cache and vbox plugin now uses it - added _compose method for variable expressions in plugins - vbox plugin now uses 'compose' - require yaml extension for yaml - fix for plugin loader to always add original_path, even when not using all() - fix py3 issues - added --inventory as clearer option - return name when stringifying host objects - ajdust checks to code moving * reworked vars and vars precedence - vars plugins now load group/host_vars dirs - precedence for host vars is now configurable - vars_plugins been reworked - removed unused vars cache - removed _gathered_facts as we are not keeping info in host anymore - cleaned up tests - fixed ansible-pull to work with new inventory - removed version added notation to please rst check - inventory in config relative to config - ensures full paths on passed inventories * implicit localhost connection local
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all_vars = self._variable_manager.get_vars(play=play)
warn_if_reserved(all_vars)
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templar = Templar(loader=self._loader, variables=all_vars)
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new_play = play.copy()
new_play.post_validate(templar)
new_play.handlers = new_play.compile_roles_handlers() + new_play.handlers
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self.hostvars = HostVars(
inventory=self._inventory,
variable_manager=self._variable_manager,
loader=self._loader,
)
play_context = PlayContext(new_play, self._options, self.passwords, self._connection_lockfile.fileno())
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for callback_plugin in self._callback_plugins:
if hasattr(callback_plugin, 'set_play_context'):
callback_plugin.set_play_context(play_context)
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self.send_callback('v2_playbook_on_play_start', new_play)
# initialize the shared dictionary containing the notified handlers
self._initialize_notified_handlers(new_play)
# build the iterator
iterator = PlayIterator(
inventory=self._inventory,
play=new_play,
play_context=play_context,
variable_manager=self._variable_manager,
all_vars=all_vars,
start_at_done=self._start_at_done,
)
# adjust to # of workers to configured forks or size of batch, whatever is lower
self._initialize_processes(min(self._options.forks, iterator.batch_size))
# load the specified strategy (or the default linear one)
strategy = strategy_loader.get(new_play.strategy, self)
if strategy is None:
raise AnsibleError("Invalid play strategy specified: %s" % new_play.strategy, obj=play._ds)
# Because the TQM may survive multiple play runs, we start by marking
# any hosts as failed in the iterator here which may have been marked
# as failed in previous runs. Then we clear the internal list of failed
# hosts so we know what failed this round.
for host_name in self._failed_hosts.keys():
host = self._inventory.get_host(host_name)
iterator.mark_host_failed(host)
self.clear_failed_hosts()
# during initialization, the PlayContext will clear the start_at_task
# field to signal that a matching task was found, so check that here
# and remember it so we don't try to skip tasks on future plays
if getattr(self._options, 'start_at_task', None) is not None and play_context.start_at_task is None:
self._start_at_done = True
# and run the play using the strategy and cleanup on way out
play_return = strategy.run(iterator, play_context)
# now re-save the hosts that failed from the iterator to our internal list
for host_name in iterator.get_failed_hosts():
self._failed_hosts[host_name] = True
strategy.cleanup()
self._cleanup_processes()
return play_return
def cleanup(self):
display.debug("RUNNING CLEANUP")
self.terminate()
self._final_q.close()
self._cleanup_processes()
def _cleanup_processes(self):
if hasattr(self, '_workers'):
for (worker_prc, rslt_q) in self._workers:
rslt_q.close()
if worker_prc and worker_prc.is_alive():
try:
worker_prc.terminate()
except AttributeError:
pass
def clear_failed_hosts(self):
self._failed_hosts = dict()
def get_inventory(self):
return self._inventory
def get_variable_manager(self):
return self._variable_manager
def get_loader(self):
return self._loader
def get_workers(self):
return self._workers[:]
def terminate(self):
self._terminated = True
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def has_dead_workers(self):
# [<WorkerProcess(WorkerProcess-2, stopped[SIGKILL])>,
# <WorkerProcess(WorkerProcess-2, stopped[SIGTERM])>
defunct = False
for (idx, x) in enumerate(self._workers):
if hasattr(x[0], 'exitcode'):
if x[0].exitcode in [-9, -11, -15]:
defunct = True
return defunct
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def send_callback(self, method_name, *args, **kwargs):
for callback_plugin in [self._stdout_callback] + self._callback_plugins:
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# a plugin that set self.disabled to True will not be called
# see osx_say.py example for such a plugin
if getattr(callback_plugin, 'disabled', False):
continue
# try to find v2 method, fallback to v1 method, ignore callback if no method found
methods = []
for possible in [method_name, 'v2_on_any']:
gotit = getattr(callback_plugin, possible, None)
if gotit is None:
gotit = getattr(callback_plugin, possible.replace('v2_', ''), None)
if gotit is not None:
methods.append(gotit)
# send clean copies
new_args = []
for arg in args:
# FIXME: add play/task cleaners
if isinstance(arg, TaskResult):
new_args.append(arg.clean_copy())
# elif isinstance(arg, Play):
# elif isinstance(arg, Task):
else:
new_args.append(arg)
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for method in methods:
try:
method(*new_args, **kwargs)
except Exception as e:
# TODO: add config toggle to make this fatal or not?
display.warning(u"Failure using method (%s) in callback plugin (%s): %s" % (to_text(method_name), to_text(callback_plugin), to_text(e)))
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from traceback import format_tb
from sys import exc_info
display.vvv('Callback Exception: \n' + ' '.join(format_tb(exc_info()[2])))