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Further cleanup from locking changes

This commit is contained in:
James Cammarata 2015-09-03 01:07:29 -04:00
parent b93f27e260
commit 9e1bc434c7
2 changed files with 4 additions and 7 deletions

View file

@ -87,6 +87,8 @@ class TaskQueueManager:
except ValueError:
fileno = None
# A temporary file (opened pre-fork) used by connection
# plugins for inter-process locking.
self._connection_lockfile = tempfile.TemporaryFile()
self._workers = []

View file

@ -161,6 +161,7 @@ class PlayContext(Base):
_private_key_file = FieldAttribute(isa='string', default=C.DEFAULT_PRIVATE_KEY_FILE)
_timeout = FieldAttribute(isa='int', default=C.DEFAULT_TIMEOUT)
_shell = FieldAttribute(isa='string')
_connection_lockfd= FieldAttribute(isa='int')
# privilege escalation fields
_become = FieldAttribute(isa='bool')
@ -199,8 +200,7 @@ class PlayContext(Base):
self.password = passwords.get('conn_pass','')
self.become_pass = passwords.get('become_pass','')
# A temporary file (opened pre-fork) used by connection
# plugins for inter-process locking.
# a file descriptor to be used during locking operations
self.connection_lockfd = connection_lockfd
# set options before play to allow play to override them
@ -326,11 +326,6 @@ class PlayContext(Base):
return new_info
def copy(self, exclude_block=False):
new_me = super(PlayContext, self).copy()
new_me.connection_lockfd = self.connection_lockfd
return new_me
def make_become_cmd(self, cmd, executable=None):
""" helper function to create privilege escalation commands """