Update render Template with aditional parts

This commit is contained in:
L3D 2023-03-22 00:52:11 +01:00
parent fe489cdea6
commit 36444bf833
Signed by: l3d
GPG key ID: CD08445BFF4313D1
3 changed files with 47 additions and 30 deletions

View file

@ -6,9 +6,11 @@ In this case it is expecting the [galaxy.svg](https://backwesen.de/l3d/ansible.l
## Example Usage:
```json
{'name': this.filename, 'state': this.colored_label, 'label': this.label_name} | svg
{'name': this.filename, 'state': this.colored_label, 'label': this.label_name, 'color': '#FF0000', 'suffix': 'fileend'} | svg
```
Note that ``name``, ``state`` and ``label`` are required keys, ``color`` and ``suffix`` are optional keys.
You can see a real life example of this plugin at [ansible.l3d.space](https://ansible.l3d.space/).
## Open Issues:

View file

@ -62,9 +62,42 @@ def render_template(env, pad, filepath, label_name, label_value, color):
)
)
def create_filepath(svg_label, svg_name, svg_suffix):
""" Generate File path """
if svg_label == 'ansible-galaxy':
if bool(svg_suffix):
return f"/svg/{svg_name}_{svg_suffix}.svg"
return f"/svg/{svg_name}.svg"
if bool(svg_suffix):
return f"/svg/{svg_name}_{svg_label}_{svg_suffix}.svg"
return f"/svg/{svg_name}_{svg_label}.svg"
def create_color(svg_label, svg_state, svg_color):
""" Create Color based on Input or predefined patterns """
label_color_map = {
'ansible-galaxy': '#FF6600',
'license': '#064ccf',
'maintainance': {
'well': '#cd02fa',
'true': '#8a00a6',
'poor': '#5d0070',
'false': '#220029',
'default': '#000000'
},
'default': '#e74c3c'
}
if bool(svg_color):
return svg_color
if svg_label in label_color_map:
label_item = label_color_map[svg_label]
if isinstance(label_item, dict):
return label_item.get(svg_state, label_item.get('default', '#000000'))
return label_item
return label_color_map['default']
# pylint: disable=unused-argument
def generate_svg(inputdict, **options):
""" Prepare Variables to geneate File based on a Jinja2 Template and returning its filepath """
""" Prepare Variables to geneate File based on a Jinja2 Template and return filepath """
# Setup Lektor Env, CTX and Pad
project = Project.discover()
env = project.make_env()
@ -78,35 +111,17 @@ def generate_svg(inputdict, **options):
svg_name = str(dict(inputdict)['name'])
svg_state = str(dict(inputdict)['state'])
svg_label = str(dict(inputdict)['label'])
# File Path
if svg_label == 'ansible-galaxy':
filepath = f"/svg/{svg_name}.svg"
if 'suffix' in dict(inputdict).keys():
svg_suffix = str(dict(inputdict)['suffix'])
else:
filepath = f"/svg/{svg_name}_{svg_label}.svg"
# File Color
label_color_map = {
'ansible-galaxy': '#FF6600',
'license': '#064ccf',
'maintainance': {
'well': '#cd02fa',
'true': '#8a00a6',
'poor': '#5d0070',
'false': '#220029',
'default': '#000000'
},
'default': '#e74c3c'
}
if svg_label in label_color_map:
label_item = label_color_map[svg_label]
if isinstance(label_item, dict):
color = label_item.get(svg_state, label_item.get('default', '#000000'))
svg_suffix = False
if 'color' in dict(inputdict).keys():
svg_color = str(dict(inputdict)['color'])
else:
color = label_item
else:
color = label_color_map['default']
svg_color = False
filepath = create_filepath(svg_label, svg_name, svg_suffix)
color = create_color(svg_label, svg_state, svg_color)
# Render Template and Return Filepath
render_template(env, pad, filepath, svg_state, svg_label, color)

View file

@ -27,7 +27,7 @@ setup(
packages=find_packages(),
py_modules=['lektor_render_template'],
url='https://backwesen.de/l3d/lektor-render-template.git',
version='0.6',
version='0.7',
classifiers=[
'Framework :: Lektor',
'Environment :: Plugins',