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community.general/lib/ansible/playbook/__init__.py

680 lines
27 KiB
Python

# (c) 2012-2014, Michael DeHaan <michael.dehaan@gmail.com>
#
# This file is part of Ansible
#
# Ansible is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# Ansible is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Ansible. If not, see <http://www.gnu.org/licenses/>.
import ansible.inventory
import ansible.constants as C
import ansible.runner
from ansible.utils.template import template
from ansible import utils
from ansible import errors
import ansible.callbacks
import os
import shlex
import collections
from play import Play
import StringIO
import pipes
SETUP_CACHE = collections.defaultdict(dict)
class PlayBook(object):
'''
runs an ansible playbook, given as a datastructure or YAML filename.
A playbook is a deployment, config management, or automation based
set of commands to run in series.
multiple plays/tasks do not execute simultaneously, but tasks in each
pattern do execute in parallel (according to the number of forks
requested) among the hosts they address
'''
# *****************************************************
def __init__(self,
playbook = None,
host_list = C.DEFAULT_HOST_LIST,
module_path = None,
forks = C.DEFAULT_FORKS,
timeout = C.DEFAULT_TIMEOUT,
remote_user = C.DEFAULT_REMOTE_USER,
remote_pass = C.DEFAULT_REMOTE_PASS,
sudo_pass = C.DEFAULT_SUDO_PASS,
remote_port = None,
transport = C.DEFAULT_TRANSPORT,
private_key_file = C.DEFAULT_PRIVATE_KEY_FILE,
callbacks = None,
runner_callbacks = None,
stats = None,
sudo = False,
sudo_user = C.DEFAULT_SUDO_USER,
extra_vars = None,
only_tags = None,
skip_tags = None,
subset = C.DEFAULT_SUBSET,
inventory = None,
check = False,
diff = False,
any_errors_fatal = False,
su = False,
su_user = False,
su_pass = False,
vault_password = False,
):
"""
playbook: path to a playbook file
host_list: path to a file like /etc/ansible/hosts
module_path: path to ansible modules, like /usr/share/ansible/
forks: desired level of paralellism
timeout: connection timeout
remote_user: run as this user if not specified in a particular play
remote_pass: use this remote password (for all plays) vs using SSH keys
sudo_pass: if sudo==True, and a password is required, this is the sudo password
remote_port: default remote port to use if not specified with the host or play
transport: how to connect to hosts that don't specify a transport (local, paramiko, etc)
callbacks output callbacks for the playbook
runner_callbacks: more callbacks, this time for the runner API
stats: holds aggregrate data about events occuring to each host
sudo: if not specified per play, requests all plays use sudo mode
inventory: can be specified instead of host_list to use a pre-existing inventory object
check: don't change anything, just try to detect some potential changes
"""
self.SETUP_CACHE = SETUP_CACHE
arguments = []
if playbook is None:
arguments.append('playbook')
if callbacks is None:
arguments.append('callbacks')
if runner_callbacks is None:
arguments.append('runner_callbacks')
if stats is None:
arguments.append('stats')
if arguments:
raise Exception('PlayBook missing required arguments: %s' % ', '.join(arguments))
if extra_vars is None:
extra_vars = {}
if only_tags is None:
only_tags = [ 'all' ]
if skip_tags is None:
skip_tags = []
self.check = check
self.diff = diff
self.module_path = module_path
self.forks = forks
self.timeout = timeout
self.remote_user = remote_user
self.remote_pass = remote_pass
self.remote_port = remote_port
self.transport = transport
self.callbacks = callbacks
self.runner_callbacks = runner_callbacks
self.stats = stats
self.sudo = sudo
self.sudo_pass = sudo_pass
self.sudo_user = sudo_user
self.extra_vars = extra_vars
self.global_vars = {}
self.private_key_file = private_key_file
self.only_tags = only_tags
self.skip_tags = skip_tags
self.any_errors_fatal = any_errors_fatal
self.su = su
self.su_user = su_user
self.su_pass = su_pass
self.vault_password = vault_password
self.callbacks.playbook = self
self.runner_callbacks.playbook = self
if inventory is None:
self.inventory = ansible.inventory.Inventory(host_list)
self.inventory.subset(subset)
else:
self.inventory = inventory
if self.module_path is not None:
utils.plugins.module_finder.add_directory(self.module_path)
self.basedir = os.path.dirname(playbook) or '.'
utils.plugins.push_basedir(self.basedir)
vars = extra_vars.copy()
vars['playbook_dir'] = self.basedir
if self.inventory.basedir() is not None:
vars['inventory_dir'] = self.inventory.basedir()
if self.inventory.src() is not None:
vars['inventory_file'] = self.inventory.src()
self.filename = playbook
(self.playbook, self.play_basedirs) = self._load_playbook_from_file(playbook, vars)
ansible.callbacks.load_callback_plugins()
# *****************************************************
def _load_playbook_from_file(self, path, vars={}):
'''
run top level error checking on playbooks and allow them to include other playbooks.
'''
playbook_data = utils.parse_yaml_from_file(path, vault_password=self.vault_password)
accumulated_plays = []
play_basedirs = []
if type(playbook_data) != list:
raise errors.AnsibleError("parse error: playbooks must be formatted as a YAML list, got %s" % type(playbook_data))
basedir = os.path.dirname(path) or '.'
utils.plugins.push_basedir(basedir)
for play in playbook_data:
if type(play) != dict:
raise errors.AnsibleError("parse error: each play in a playbook must be a YAML dictionary (hash), recieved: %s" % play)
if 'include' in play:
# a playbook (list of plays) decided to include some other list of plays
# from another file. The result is a flat list of plays in the end.
tokens = shlex.split(play['include'])
incvars = vars.copy()
if 'vars' in play:
if isinstance(play['vars'], dict):
incvars.update(play['vars'])
elif isinstance(play['vars'], list):
for v in play['vars']:
incvars.update(v)
# allow key=value parameters to be specified on the include line
# to set variables
for t in tokens[1:]:
(k,v) = t.split("=", 1)
incvars[k] = template(basedir, v, incvars)
included_path = utils.path_dwim(basedir, template(basedir, tokens[0], incvars))
(plays, basedirs) = self._load_playbook_from_file(included_path, incvars)
for p in plays:
# support for parameterized play includes works by passing
# those variables along to the subservient play
if 'vars' not in p:
p['vars'] = {}
if isinstance(p['vars'], dict):
p['vars'].update(incvars)
elif isinstance(p['vars'], list):
# nobody should really do this, but handle vars: a=1 b=2
p['vars'].extend([{k:v} for k,v in incvars.iteritems()])
accumulated_plays.extend(plays)
play_basedirs.extend(basedirs)
else:
# this is a normal (non-included play)
accumulated_plays.append(play)
play_basedirs.append(basedir)
return (accumulated_plays, play_basedirs)
# *****************************************************
def run(self):
''' run all patterns in the playbook '''
plays = []
matched_tags_all = set()
unmatched_tags_all = set()
# loop through all patterns and run them
self.callbacks.on_start()
for (play_ds, play_basedir) in zip(self.playbook, self.play_basedirs):
play = Play(self, play_ds, play_basedir, vault_password=self.vault_password)
assert play is not None
matched_tags, unmatched_tags = play.compare_tags(self.only_tags)
matched_tags_all = matched_tags_all | matched_tags
unmatched_tags_all = unmatched_tags_all | unmatched_tags
# Remove tasks we wish to skip
matched_tags = matched_tags - set(self.skip_tags)
# if we have matched_tags, the play must be run.
# if the play contains no tasks, assume we just want to gather facts
# in this case there are actually 3 meta tasks (handler flushes) not 0
# tasks, so that's why there's a check against 3
if (len(matched_tags) > 0 or len(play.tasks()) == 3):
plays.append(play)
# if the playbook is invoked with --tags or --skip-tags that don't
# exist at all in the playbooks then we need to raise an error so that
# the user can correct the arguments.
unknown_tags = ((set(self.only_tags) | set(self.skip_tags)) -
(matched_tags_all | unmatched_tags_all))
unknown_tags.discard('all')
if len(unknown_tags) > 0:
unmatched_tags_all.discard('all')
msg = 'tag(s) not found in playbook: %s. possible values: %s'
unknown = ','.join(sorted(unknown_tags))
unmatched = ','.join(sorted(unmatched_tags_all))
raise errors.AnsibleError(msg % (unknown, unmatched))
for play in plays:
ansible.callbacks.set_play(self.callbacks, play)
ansible.callbacks.set_play(self.runner_callbacks, play)
if not self._run_play(play):
break
ansible.callbacks.set_play(self.callbacks, None)
ansible.callbacks.set_play(self.runner_callbacks, None)
# summarize the results
results = {}
for host in self.stats.processed.keys():
results[host] = self.stats.summarize(host)
return results
# *****************************************************
def _async_poll(self, poller, async_seconds, async_poll_interval):
''' launch an async job, if poll_interval is set, wait for completion '''
results = poller.wait(async_seconds, async_poll_interval)
# mark any hosts that are still listed as started as failed
# since these likely got killed by async_wrapper
for host in poller.hosts_to_poll:
reason = { 'failed' : 1, 'rc' : None, 'msg' : 'timed out' }
self.runner_callbacks.on_async_failed(host, reason, poller.jid)
results['contacted'][host] = reason
return results
# *****************************************************
def _trim_unavailable_hosts(self, hostlist=[]):
''' returns a list of hosts that haven't failed and aren't dark '''
return [ h for h in self.inventory.list_hosts(hostlist) if (h not in self.stats.failures) and (h not in self.stats.dark)]
# *****************************************************
def _run_task_internal(self, task):
''' run a particular module step in a playbook '''
hosts = self._trim_unavailable_hosts(task.play._play_hosts)
self.inventory.restrict_to(hosts)
runner = ansible.runner.Runner(
pattern=task.play.hosts,
inventory=self.inventory,
module_name=task.module_name,
module_args=task.module_args,
forks=self.forks,
remote_pass=self.remote_pass,
module_path=self.module_path,
timeout=self.timeout,
remote_user=task.remote_user,
remote_port=task.play.remote_port,
module_vars=task.module_vars,
default_vars=task.default_vars,
private_key_file=self.private_key_file,
setup_cache=self.SETUP_CACHE,
basedir=task.play.basedir,
conditional=task.when,
callbacks=self.runner_callbacks,
sudo=task.sudo,
sudo_user=task.sudo_user,
transport=task.transport,
sudo_pass=task.sudo_pass,
is_playbook=True,
check=self.check,
diff=self.diff,
environment=task.environment,
complex_args=task.args,
accelerate=task.play.accelerate,
accelerate_port=task.play.accelerate_port,
accelerate_ipv6=task.play.accelerate_ipv6,
error_on_undefined_vars=C.DEFAULT_UNDEFINED_VAR_BEHAVIOR,
su=task.su,
su_user=task.su_user,
su_pass=task.su_pass,
vault_pass = self.vault_password,
run_hosts=hosts,
no_log=task.no_log,
)
runner.module_vars.update({'play_hosts': hosts})
if task.async_seconds == 0:
results = runner.run()
else:
results, poller = runner.run_async(task.async_seconds)
self.stats.compute(results)
if task.async_poll_interval > 0:
# if not polling, playbook requested fire and forget, so don't poll
results = self._async_poll(poller, task.async_seconds, task.async_poll_interval)
else:
for (host, res) in results.get('contacted', {}).iteritems():
self.runner_callbacks.on_async_ok(host, res, poller.jid)
contacted = results.get('contacted',{})
dark = results.get('dark', {})
self.inventory.lift_restriction()
if len(contacted.keys()) == 0 and len(dark.keys()) == 0:
return None
return results
# *****************************************************
def _run_task(self, play, task, is_handler):
''' run a single task in the playbook and recursively run any subtasks. '''
ansible.callbacks.set_task(self.callbacks, task)
ansible.callbacks.set_task(self.runner_callbacks, task)
if task.role_name:
name = '%s | %s' % (task.role_name, task.name)
else:
name = task.name
self.callbacks.on_task_start(template(play.basedir, name, task.module_vars, lookup_fatal=False, filter_fatal=False), is_handler)
if hasattr(self.callbacks, 'skip_task') and self.callbacks.skip_task:
ansible.callbacks.set_task(self.callbacks, None)
ansible.callbacks.set_task(self.runner_callbacks, None)
return True
# load up an appropriate ansible runner to run the task in parallel
results = self._run_task_internal(task)
# if no hosts are matched, carry on
hosts_remaining = True
if results is None:
hosts_remaining = False
results = {}
contacted = results.get('contacted', {})
self.stats.compute(results, ignore_errors=task.ignore_errors)
# add facts to the global setup cache
for host, result in contacted.iteritems():
if 'results' in result:
# task ran with_ lookup plugin, so facts are encapsulated in
# multiple list items in the results key
for res in result['results']:
if type(res) == dict:
facts = res.get('ansible_facts', {})
self.SETUP_CACHE[host].update(facts)
else:
facts = result.get('ansible_facts', {})
self.SETUP_CACHE[host].update(facts)
# extra vars need to always trump - so update again following the facts
self.SETUP_CACHE[host].update(self.extra_vars)
if task.register:
if 'stdout' in result and 'stdout_lines' not in result:
result['stdout_lines'] = result['stdout'].splitlines()
self.SETUP_CACHE[host][task.register] = result
# also have to register some failed, but ignored, tasks
if task.ignore_errors and task.register:
failed = results.get('failed', {})
for host, result in failed.iteritems():
if 'stdout' in result and 'stdout_lines' not in result:
result['stdout_lines'] = result['stdout'].splitlines()
self.SETUP_CACHE[host][task.register] = result
# flag which notify handlers need to be run
if len(task.notify) > 0:
for host, results in results.get('contacted',{}).iteritems():
if results.get('changed', False):
for handler_name in task.notify:
self._flag_handler(play, template(play.basedir, handler_name, task.module_vars), host)
ansible.callbacks.set_task(self.callbacks, None)
ansible.callbacks.set_task(self.runner_callbacks, None)
return hosts_remaining
# *****************************************************
def _flag_handler(self, play, handler_name, host):
'''
if a task has any notify elements, flag handlers for run
at end of execution cycle for hosts that have indicated
changes have been made
'''
found = False
for x in play.handlers():
if handler_name == template(play.basedir, x.name, x.module_vars):
found = True
self.callbacks.on_notify(host, x.name)
x.notified_by.append(host)
if not found:
raise errors.AnsibleError("change handler (%s) is not defined" % handler_name)
# *****************************************************
def _do_setup_step(self, play):
''' get facts from the remote system '''
if play.gather_facts is False:
return {}
host_list = self._trim_unavailable_hosts(play._play_hosts)
self.callbacks.on_setup()
self.inventory.restrict_to(host_list)
ansible.callbacks.set_task(self.callbacks, None)
ansible.callbacks.set_task(self.runner_callbacks, None)
# push any variables down to the system
setup_results = ansible.runner.Runner(
pattern=play.hosts,
module_name='setup',
module_args={},
inventory=self.inventory,
forks=self.forks,
module_path=self.module_path,
timeout=self.timeout,
remote_user=play.remote_user,
remote_pass=self.remote_pass,
remote_port=play.remote_port,
private_key_file=self.private_key_file,
setup_cache=self.SETUP_CACHE,
callbacks=self.runner_callbacks,
sudo=play.sudo,
sudo_user=play.sudo_user,
sudo_pass=self.sudo_pass,
su=play.su,
su_user=play.su_user,
su_pass=self.su_pass,
vault_pass=self.vault_password,
transport=play.transport,
is_playbook=True,
module_vars=play.vars,
default_vars=play.default_vars,
check=self.check,
diff=self.diff,
accelerate=play.accelerate,
accelerate_port=play.accelerate_port,
).run()
self.stats.compute(setup_results, setup=True)
self.inventory.lift_restriction()
# now for each result, load into the setup cache so we can
# let runner template out future commands
setup_ok = setup_results.get('contacted', {})
for (host, result) in setup_ok.iteritems():
self.SETUP_CACHE[host].update({'module_setup': True})
self.SETUP_CACHE[host].update(result.get('ansible_facts', {}))
return setup_results
# *****************************************************
def generate_retry_inventory(self, replay_hosts):
'''
called by /usr/bin/ansible when a playbook run fails. It generates a inventory
that allows re-running on ONLY the failed hosts. This may duplicate some
variable information in group_vars/host_vars but that is ok, and expected.
'''
buf = StringIO.StringIO()
for x in replay_hosts:
buf.write("%s\n" % x)
basedir = self.inventory.basedir()
filename = "%s.retry" % os.path.basename(self.filename)
filename = filename.replace(".yml","")
filename = os.path.join(os.path.expandvars('$HOME/'), filename)
try:
fd = open(filename, 'w')
fd.write(buf.getvalue())
fd.close()
return filename
except:
pass
return None
# *****************************************************
def _run_play(self, play):
''' run a list of tasks for a given pattern, in order '''
self.callbacks.on_play_start(play.name)
# Get the hosts for this play
play._play_hosts = self.inventory.list_hosts(play.hosts)
# if no hosts matches this play, drop out
if not play._play_hosts:
self.callbacks.on_no_hosts_matched()
return True
# get facts from system
self._do_setup_step(play)
# now with that data, handle contentional variable file imports!
all_hosts = self._trim_unavailable_hosts(play._play_hosts)
play.update_vars_files(all_hosts, vault_password=self.vault_password)
hosts_count = len(all_hosts)
serialized_batch = []
if play.serial <= 0:
serialized_batch = [all_hosts]
else:
# do N forks all the way through before moving to next
while len(all_hosts) > 0:
play_hosts = []
for x in range(play.serial):
if len(all_hosts) > 0:
play_hosts.append(all_hosts.pop())
serialized_batch.append(play_hosts)
for on_hosts in serialized_batch:
# restrict the play to just the hosts we have in our on_hosts block that are
# available.
play._play_hosts = self._trim_unavailable_hosts(on_hosts)
self.inventory.also_restrict_to(on_hosts)
for task in play.tasks():
if task.meta is not None:
# meta tasks are an internalism and are not valid for end-user playbook usage
# here a meta task is a placeholder that signals handlers should be run
if task.meta == 'flush_handlers':
fired_names = {}
for handler in play.handlers():
if len(handler.notified_by) > 0:
self.inventory.restrict_to(handler.notified_by)
# Resolve the variables first
handler_name = template(play.basedir, handler.name, handler.module_vars)
if handler_name not in fired_names:
self._run_task(play, handler, True)
# prevent duplicate handler includes from running more than once
fired_names[handler_name] = 1
host_list = self._trim_unavailable_hosts(play._play_hosts)
if handler.any_errors_fatal and len(host_list) < hosts_count:
play.max_fail_pct = 0
if (hosts_count - len(host_list)) > int((play.max_fail_pct)/100.0 * hosts_count):
host_list = None
if not host_list:
self.callbacks.on_no_hosts_remaining()
return False
self.inventory.lift_restriction()
new_list = handler.notified_by[:]
for host in handler.notified_by:
if host in on_hosts:
while host in new_list:
new_list.remove(host)
handler.notified_by = new_list
continue
# only run the task if the requested tags match
should_run = False
for x in self.only_tags:
for y in task.tags:
if x == y:
should_run = True
break
# Check for tags that we need to skip
if should_run:
if any(x in task.tags for x in self.skip_tags):
should_run = False
if should_run:
if not self._run_task(play, task, False):
# whether no hosts matched is fatal or not depends if it was on the initial step.
# if we got exactly no hosts on the first step (setup!) then the host group
# just didn't match anything and that's ok
return False
# Get a new list of what hosts are left as available, the ones that
# did not go fail/dark during the task
host_list = self._trim_unavailable_hosts(play._play_hosts)
# Set max_fail_pct to 0, So if any hosts fails, bail out
if task.any_errors_fatal and len(host_list) < hosts_count:
play.max_fail_pct = 0
# If threshold for max nodes failed is exceeded , bail out.
if (hosts_count - len(host_list)) > int((play.max_fail_pct)/100.0 * hosts_count):
host_list = None
# if no hosts remain, drop out
if not host_list:
self.callbacks.on_no_hosts_remaining()
return False
self.inventory.lift_also_restriction()
return True