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community.general/plugins/modules/packaging/os/sorcery.py
patchback[bot] 3427e02fce
multiple modules: fixed markups in doc (#5227) (#5233)
(cherry picked from commit 6e011f00f4)

Co-authored-by: Alexei Znamensky <103110+russoz@users.noreply.github.com>
2022-09-04 15:59:57 +02:00

645 lines
20 KiB
Python

#!/usr/bin/python
# -*- coding: utf-8 -*-
# Copyright (c) 2015-2016, Vlad Glagolev <scm@vaygr.net>
#
# GNU General Public License v3.0+ (see LICENSES/GPL-3.0-or-later.txt or https://www.gnu.org/licenses/gpl-3.0.txt)
# SPDX-License-Identifier: GPL-3.0-or-later
from __future__ import absolute_import, division, print_function
__metaclass__ = type
DOCUMENTATION = '''
---
module: sorcery
short_description: Package manager for Source Mage GNU/Linux
description:
- Manages "spells" on Source Mage GNU/Linux using I(sorcery) toolchain
author: "Vlad Glagolev (@vaygr)"
notes:
- When all three components are selected, the update goes by the sequence --
Sorcery -> Grimoire(s) -> Spell(s); you cannot override it.
- grimoire handling (i.e. add/remove, including SCM/rsync versions) is not
yet supported.
requirements:
- bash
options:
name:
description:
- Name of the spell
- multiple names can be given, separated by commas
- special value '*' in conjunction with states C(latest) or
C(rebuild) will update or rebuild the whole system respectively
aliases: ["spell"]
type: list
elements: str
state:
description:
- Whether to cast, dispel or rebuild a package
- state C(cast) is an equivalent of C(present), not C(latest)
- state C(latest) always triggers I(update_cache=true)
- state C(rebuild) implies cast of all specified spells, not only
those existed before
choices: ["present", "latest", "absent", "cast", "dispelled", "rebuild"]
default: "present"
type: str
depends:
description:
- Comma-separated list of _optional_ dependencies to build a spell
(or make sure it is built) with; use +/- in front of dependency
to turn it on/off ('+' is optional though)
- this option is ignored if C(name) parameter is equal to '*' or
contains more than one spell
- providers must be supplied in the form recognized by Sorcery, e.g.
'openssl(SSL)'
type: str
update:
description:
- Whether or not to update sorcery scripts at the very first stage
type: bool
default: false
update_cache:
description:
- Whether or not to update grimoire collection before casting spells
type: bool
default: false
aliases: ["update_codex"]
cache_valid_time:
description:
- Time in seconds to invalidate grimoire collection on update
- especially useful for SCM and rsync grimoires
- makes sense only in pair with C(update_cache)
type: int
'''
EXAMPLES = '''
- name: Make sure spell foo is installed
community.general.sorcery:
spell: foo
state: present
- name: Make sure spells foo, bar and baz are removed
community.general.sorcery:
spell: foo,bar,baz
state: absent
- name: Make sure spell foo with dependencies bar and baz is installed
community.general.sorcery:
spell: foo
depends: bar,baz
state: present
- name: Make sure spell foo with bar and without baz dependencies is installed
community.general.sorcery:
spell: foo
depends: +bar,-baz
state: present
- name: Make sure spell foo with libressl (providing SSL) dependency is installed
community.general.sorcery:
spell: foo
depends: libressl(SSL)
state: present
- name: Make sure spells with/without required dependencies (if any) are installed
community.general.sorcery:
name: "{{ item.spell }}"
depends: "{{ item.depends | default(None) }}"
state: present
loop:
- { spell: 'vifm', depends: '+file,-gtk+2' }
- { spell: 'fwknop', depends: 'gpgme' }
- { spell: 'pv,tnftp,tor' }
- name: Install the latest version of spell foo using regular glossary
community.general.sorcery:
name: foo
state: latest
- name: Rebuild spell foo
community.general.sorcery:
spell: foo
state: rebuild
- name: Rebuild the whole system, but update Sorcery and Codex first
community.general.sorcery:
spell: '*'
state: rebuild
update: true
update_cache: true
- name: Refresh the grimoire collection if it is 1 day old using native sorcerous alias
community.general.sorcery:
update_codex: true
cache_valid_time: 86400
- name: Update only Sorcery itself
community.general.sorcery:
update: true
'''
RETURN = '''
'''
import datetime
import fileinput
import os
import re
import shutil
import sys
# auto-filled at module init
SORCERY = {
'sorcery': None,
'scribe': None,
'cast': None,
'dispel': None,
'gaze': None
}
SORCERY_LOG_DIR = "/var/log/sorcery"
SORCERY_STATE_DIR = "/var/state/sorcery"
def get_sorcery_ver(module):
""" Get Sorcery version. """
cmd_sorcery = "%s --version" % SORCERY['sorcery']
rc, stdout, stderr = module.run_command(cmd_sorcery)
if rc != 0 or not stdout:
module.fail_json(msg="unable to get Sorcery version")
return stdout.strip()
def codex_fresh(codex, module):
""" Check if grimoire collection is fresh enough. """
if not module.params['cache_valid_time']:
return False
timedelta = datetime.timedelta(seconds=module.params['cache_valid_time'])
for grimoire in codex:
lastupdate_path = os.path.join(SORCERY_STATE_DIR,
grimoire + ".lastupdate")
try:
mtime = os.stat(lastupdate_path).st_mtime
except Exception:
return False
lastupdate_ts = datetime.datetime.fromtimestamp(mtime)
# if any grimoire is not fresh, we invalidate the Codex
if lastupdate_ts + timedelta < datetime.datetime.now():
return False
return True
def codex_list(module):
""" List valid grimoire collection. """
codex = {}
cmd_scribe = "%s index" % SORCERY['scribe']
rc, stdout, stderr = module.run_command(cmd_scribe)
if rc != 0:
module.fail_json(msg="unable to list grimoire collection, fix your Codex")
rex = re.compile(r"^\s*\[\d+\] : (?P<grim>[\w\-+.]+) : [\w\-+./]+(?: : (?P<ver>[\w\-+.]+))?\s*$")
# drop 4-line header and empty trailing line
for line in stdout.splitlines()[4:-1]:
match = rex.match(line)
if match:
codex[match.group('grim')] = match.group('ver')
if not codex:
module.fail_json(msg="no grimoires to operate on; add at least one")
return codex
def update_sorcery(module):
""" Update sorcery scripts.
This runs 'sorcery update' ('sorcery -u'). Check mode always returns a
positive change value.
"""
changed = False
if module.check_mode:
if not module.params['name'] and not module.params['update_cache']:
module.exit_json(changed=True, msg="would have updated Sorcery")
else:
sorcery_ver = get_sorcery_ver(module)
cmd_sorcery = "%s update" % SORCERY['sorcery']
rc, stdout, stderr = module.run_command(cmd_sorcery)
if rc != 0:
module.fail_json(msg="unable to update Sorcery: " + stdout)
if sorcery_ver != get_sorcery_ver(module):
changed = True
if not module.params['name'] and not module.params['update_cache']:
module.exit_json(changed=changed,
msg="successfully updated Sorcery")
def update_codex(module):
""" Update grimoire collections.
This runs 'scribe update'. Check mode always returns a positive change
value when 'cache_valid_time' is used.
"""
params = module.params
changed = False
codex = codex_list(module)
fresh = codex_fresh(codex, module)
if module.check_mode:
if not params['name']:
if not fresh:
changed = True
module.exit_json(changed=changed, msg="would have updated Codex")
elif not fresh or params['name'] and params['state'] == 'latest':
# SILENT is required as a workaround for query() in libgpg
module.run_command_environ_update.update(dict(SILENT='1'))
cmd_scribe = "%s update" % SORCERY['scribe']
rc, stdout, stderr = module.run_command(cmd_scribe)
if rc != 0:
module.fail_json(msg="unable to update Codex: " + stdout)
if codex != codex_list(module):
changed = True
if not params['name']:
module.exit_json(changed=changed,
msg="successfully updated Codex")
def match_depends(module):
""" Check for matching dependencies.
This inspects spell's dependencies with the desired states and returns
'False' if a recast is needed to match them. It also adds required lines
to the system-wide depends file for proper recast procedure.
"""
params = module.params
spells = params['name']
depends = {}
depends_ok = True
if len(spells) > 1 or not params['depends']:
return depends_ok
spell = spells[0]
if module.check_mode:
sorcery_depends_orig = os.path.join(SORCERY_STATE_DIR, "depends")
sorcery_depends = os.path.join(SORCERY_STATE_DIR, "depends.check")
try:
shutil.copy2(sorcery_depends_orig, sorcery_depends)
except IOError:
module.fail_json(msg="failed to copy depends.check file")
else:
sorcery_depends = os.path.join(SORCERY_STATE_DIR, "depends")
rex = re.compile(r"^(?P<status>\+?|\-){1}(?P<depend>[a-z0-9]+[a-z0-9_\-\+\.]*(\([A-Z0-9_\-\+\.]+\))*)$")
for d in params['depends'].split(','):
match = rex.match(d)
if not match:
module.fail_json(msg="wrong depends line for spell '%s'" % spell)
# normalize status
if not match.group('status') or match.group('status') == '+':
status = 'on'
else:
status = 'off'
depends[match.group('depend')] = status
# drop providers spec
depends_list = [s.split('(')[0] for s in depends]
cmd_gaze = "%s -q version %s" % (SORCERY['gaze'], ' '.join(depends_list))
rc, stdout, stderr = module.run_command(cmd_gaze)
if rc != 0:
module.fail_json(msg="wrong dependencies for spell '%s'" % spell)
fi = fileinput.input(sorcery_depends, inplace=True)
try:
try:
for line in fi:
if line.startswith(spell + ':'):
match = None
for d in depends:
# when local status is 'off' and dependency is provider,
# use only provider value
d_offset = d.find('(')
if d_offset == -1:
d_p = ''
else:
d_p = re.escape(d[d_offset:])
# .escape() is needed mostly for the spells like 'libsigc++'
rex = re.compile("%s:(?:%s|%s):(?P<lstatus>on|off):optional:" %
(re.escape(spell), re.escape(d), d_p))
match = rex.match(line)
# we matched the line "spell:dependency:on|off:optional:"
if match:
# if we also matched the local status, mark dependency
# as empty and put it back into depends file
if match.group('lstatus') == depends[d]:
depends[d] = None
sys.stdout.write(line)
# status is not that we need, so keep this dependency
# in the list for further reverse switching;
# stop and process the next line in both cases
break
if not match:
sys.stdout.write(line)
else:
sys.stdout.write(line)
except IOError:
module.fail_json(msg="I/O error on the depends file")
finally:
fi.close()
depends_new = [v for v in depends if depends[v]]
if depends_new:
try:
try:
fl = open(sorcery_depends, 'a')
for k in depends_new:
fl.write("%s:%s:%s:optional::\n" % (spell, k, depends[k]))
except IOError:
module.fail_json(msg="I/O error on the depends file")
finally:
fl.close()
depends_ok = False
if module.check_mode:
try:
os.remove(sorcery_depends)
except IOError:
module.fail_json(msg="failed to clean up depends.backup file")
return depends_ok
def manage_spells(module):
""" Cast or dispel spells.
This manages the whole system ('*'), list or a single spell. Command 'cast'
is used to install or rebuild spells, while 'dispel' takes care of theirs
removal from the system.
"""
params = module.params
spells = params['name']
sorcery_queue = os.path.join(SORCERY_LOG_DIR, "queue/install")
if spells == '*':
if params['state'] == 'latest':
# back up original queue
try:
os.rename(sorcery_queue, sorcery_queue + ".backup")
except IOError:
module.fail_json(msg="failed to backup the update queue")
# see update_codex()
module.run_command_environ_update.update(dict(SILENT='1'))
cmd_sorcery = "%s queue"
rc, stdout, stderr = module.run_command(cmd_sorcery)
if rc != 0:
module.fail_json(msg="failed to generate the update queue")
try:
queue_size = os.stat(sorcery_queue).st_size
except Exception:
module.fail_json(msg="failed to read the update queue")
if queue_size != 0:
if module.check_mode:
try:
os.rename(sorcery_queue + ".backup", sorcery_queue)
except IOError:
module.fail_json(msg="failed to restore the update queue")
module.exit_json(changed=True, msg="would have updated the system")
cmd_cast = "%s --queue" % SORCERY['cast']
rc, stdout, stderr = module.run_command(cmd_cast)
if rc != 0:
module.fail_json(msg="failed to update the system")
module.exit_json(changed=True, msg="successfully updated the system")
else:
module.exit_json(changed=False, msg="the system is already up to date")
elif params['state'] == 'rebuild':
if module.check_mode:
module.exit_json(changed=True, msg="would have rebuilt the system")
cmd_sorcery = "%s rebuild" % SORCERY['sorcery']
rc, stdout, stderr = module.run_command(cmd_sorcery)
if rc != 0:
module.fail_json(msg="failed to rebuild the system: " + stdout)
module.exit_json(changed=True, msg="successfully rebuilt the system")
else:
module.fail_json(msg="unsupported operation on '*' name value")
else:
if params['state'] in ('present', 'latest', 'rebuild', 'absent'):
# extract versions from the 'gaze' command
cmd_gaze = "%s -q version %s" % (SORCERY['gaze'], ' '.join(spells))
rc, stdout, stderr = module.run_command(cmd_gaze)
# fail if any of spells cannot be found
if rc != 0:
module.fail_json(msg="failed to locate spell(s) in the list (%s)" %
', '.join(spells))
cast_queue = []
dispel_queue = []
rex = re.compile(r"[^|]+\|[^|]+\|(?P<spell>[^|]+)\|(?P<grim_ver>[^|]+)\|(?P<inst_ver>[^$]+)")
# drop 2-line header and empty trailing line
for line in stdout.splitlines()[2:-1]:
match = rex.match(line)
cast = False
if params['state'] == 'present':
# spell is not installed..
if match.group('inst_ver') == '-':
# ..so set up depends reqs for it
match_depends(module)
cast = True
# spell is installed..
else:
# ..but does not conform depends reqs
if not match_depends(module):
cast = True
elif params['state'] == 'latest':
# grimoire and installed versions do not match..
if match.group('grim_ver') != match.group('inst_ver'):
# ..so check for depends reqs first and set them up
match_depends(module)
cast = True
# grimoire and installed versions match..
else:
# ..but the spell does not conform depends reqs
if not match_depends(module):
cast = True
elif params['state'] == 'rebuild':
cast = True
# 'absent'
else:
if match.group('inst_ver') != '-':
dispel_queue.append(match.group('spell'))
if cast:
cast_queue.append(match.group('spell'))
if cast_queue:
if module.check_mode:
module.exit_json(changed=True, msg="would have cast spell(s)")
cmd_cast = "%s -c %s" % (SORCERY['cast'], ' '.join(cast_queue))
rc, stdout, stderr = module.run_command(cmd_cast)
if rc != 0:
module.fail_json(msg="failed to cast spell(s): %s" + stdout)
module.exit_json(changed=True, msg="successfully cast spell(s)")
elif params['state'] != 'absent':
module.exit_json(changed=False, msg="spell(s) are already cast")
if dispel_queue:
if module.check_mode:
module.exit_json(changed=True, msg="would have dispelled spell(s)")
cmd_dispel = "%s %s" % (SORCERY['dispel'], ' '.join(dispel_queue))
rc, stdout, stderr = module.run_command(cmd_dispel)
if rc != 0:
module.fail_json(msg="failed to dispel spell(s): %s" + stdout)
module.exit_json(changed=True, msg="successfully dispelled spell(s)")
else:
module.exit_json(changed=False, msg="spell(s) are already dispelled")
def main():
module = AnsibleModule(
argument_spec=dict(
name=dict(default=None, aliases=['spell'], type='list', elements='str'),
state=dict(default='present', choices=['present', 'latest',
'absent', 'cast', 'dispelled', 'rebuild']),
depends=dict(default=None),
update=dict(default=False, type='bool'),
update_cache=dict(default=False, aliases=['update_codex'], type='bool'),
cache_valid_time=dict(default=0, type='int')
),
required_one_of=[['name', 'update', 'update_cache']],
supports_check_mode=True
)
if os.geteuid() != 0:
module.fail_json(msg="root privileges are required for this operation")
for c in SORCERY:
SORCERY[c] = module.get_bin_path(c, True)
# prepare environment: run sorcery commands without asking questions
module.run_command_environ_update = dict(PROMPT_DELAY='0', VOYEUR='0')
params = module.params
# normalize 'state' parameter
if params['state'] in ('present', 'cast'):
params['state'] = 'present'
elif params['state'] in ('absent', 'dispelled'):
params['state'] = 'absent'
if params['update']:
update_sorcery(module)
if params['update_cache'] or params['state'] == 'latest':
update_codex(module)
if params['name']:
manage_spells(module)
# import module snippets
from ansible.module_utils.basic import AnsibleModule
if __name__ == '__main__':
main()