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community.general/test/units/executor/test_play_iterator.py
James Cammarata 47acf55fa9 Cache tasks by uuid in PlayIterator for O(1) lookups
Rather than repeatedly searching for tasks by uuid via iterating over
all known blocks, cache the tasks when they are added to the PlayIterator
so the lookup becomes a simple key check in a dict.
2016-08-10 12:49:19 -05:00

377 lines
14 KiB
Python

# (c) 2012-2014, Michael DeHaan <michael.dehaan@gmail.com>
#
# This file is part of Ansible
#
# Ansible is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# Ansible is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Ansible. If not, see <http://www.gnu.org/licenses/>.
# Make coding more python3-ish
from __future__ import (absolute_import, division, print_function)
__metaclass__ = type
from ansible.compat.tests import unittest
from ansible.compat.tests.mock import patch, MagicMock
from ansible.errors import AnsibleError, AnsibleParserError
from ansible.executor.play_iterator import HostState, PlayIterator
from ansible.playbook import Playbook
from ansible.playbook.task import Task
from ansible.playbook.play_context import PlayContext
from units.mock.loader import DictDataLoader
from units.mock.path import mock_unfrackpath_noop
class TestPlayIterator(unittest.TestCase):
def setUp(self):
pass
def tearDown(self):
pass
def test_host_state(self):
hs = HostState(blocks=[x for x in range(0, 10)])
hs.tasks_child_state = HostState(blocks=[0])
hs.rescue_child_state = HostState(blocks=[1])
hs.always_child_state = HostState(blocks=[2])
hs.__repr__()
hs.run_state = 100
hs.__repr__()
hs.fail_state = 15
hs.__repr__()
for i in range(0, 10):
hs.cur_block = i
self.assertEqual(hs.get_current_block(), i)
new_hs = hs.copy()
@patch('ansible.playbook.role.definition.unfrackpath', mock_unfrackpath_noop)
def test_play_iterator(self):
#import epdb; epdb.st()
fake_loader = DictDataLoader({
"test_play.yml": """
- hosts: all
gather_facts: false
roles:
- test_role
pre_tasks:
- debug: msg="this is a pre_task"
tasks:
- debug: msg="this is a regular task"
- block:
- debug: msg="this is a block task"
- block:
- debug: msg="this is a sub-block in a block"
rescue:
- debug: msg="this is a rescue task"
- block:
- debug: msg="this is a sub-block in a rescue"
always:
- debug: msg="this is an always task"
- block:
- debug: msg="this is a sub-block in an always"
post_tasks:
- debug: msg="this is a post_task"
""",
'/etc/ansible/roles/test_role/tasks/main.yml': """
- debug: msg="this is a role task"
""",
})
mock_var_manager = MagicMock()
mock_var_manager._fact_cache = dict()
mock_var_manager.get_vars.return_value = dict()
p = Playbook.load('test_play.yml', loader=fake_loader, variable_manager=mock_var_manager)
hosts = []
for i in range(0, 10):
host = MagicMock()
host.name = host.get_name.return_value = 'host%02d' % i
hosts.append(host)
mock_var_manager._fact_cache['host00'] = dict()
inventory = MagicMock()
inventory.get_hosts.return_value = hosts
inventory.filter_hosts.return_value = hosts
play_context = PlayContext(play=p._entries[0])
itr = PlayIterator(
inventory=inventory,
play=p._entries[0],
play_context=play_context,
variable_manager=mock_var_manager,
all_vars=dict(),
)
# lookup up an original task
target_task = p._entries[0].tasks[0].block[0]
task_copy = target_task.copy(exclude_parent=True)
found_task = itr.get_original_task(hosts[0], task_copy)
self.assertEqual(target_task, found_task)
bad_task = Task()
found_task = itr.get_original_task(hosts[0], bad_task)
self.assertIsNone(found_task)
# pre task
(host_state, task) = itr.get_next_task_for_host(hosts[0])
self.assertIsNotNone(task)
self.assertEqual(task.action, 'debug')
# implicit meta: flush_handlers
(host_state, task) = itr.get_next_task_for_host(hosts[0])
self.assertIsNotNone(task)
self.assertEqual(task.action, 'meta')
# role task
(host_state, task) = itr.get_next_task_for_host(hosts[0])
self.assertIsNotNone(task)
self.assertEqual(task.action, 'debug')
self.assertIsNotNone(task._role)
# regular play task
(host_state, task) = itr.get_next_task_for_host(hosts[0])
self.assertIsNotNone(task)
self.assertEqual(task.action, 'debug')
self.assertIsNone(task._role)
# block task
(host_state, task) = itr.get_next_task_for_host(hosts[0])
self.assertIsNotNone(task)
self.assertEqual(task.action, 'debug')
self.assertEqual(task.args, dict(msg="this is a block task"))
# sub-block task
(host_state, task) = itr.get_next_task_for_host(hosts[0])
self.assertIsNotNone(task)
self.assertEqual(task.action, 'debug')
self.assertEqual(task.args, dict(msg="this is a sub-block in a block"))
# mark the host failed
itr.mark_host_failed(hosts[0])
# block rescue task
(host_state, task) = itr.get_next_task_for_host(hosts[0])
self.assertIsNotNone(task)
self.assertEqual(task.action, 'debug')
self.assertEqual(task.args, dict(msg="this is a rescue task"))
# sub-block rescue task
(host_state, task) = itr.get_next_task_for_host(hosts[0])
self.assertIsNotNone(task)
self.assertEqual(task.action, 'debug')
self.assertEqual(task.args, dict(msg="this is a sub-block in a rescue"))
# block always task
(host_state, task) = itr.get_next_task_for_host(hosts[0])
self.assertIsNotNone(task)
self.assertEqual(task.action, 'debug')
self.assertEqual(task.args, dict(msg="this is an always task"))
# sub-block always task
(host_state, task) = itr.get_next_task_for_host(hosts[0])
self.assertIsNotNone(task)
self.assertEqual(task.action, 'debug')
self.assertEqual(task.args, dict(msg="this is a sub-block in an always"))
# implicit meta: flush_handlers
(host_state, task) = itr.get_next_task_for_host(hosts[0])
self.assertIsNotNone(task)
self.assertEqual(task.action, 'meta')
# post task
(host_state, task) = itr.get_next_task_for_host(hosts[0])
self.assertIsNotNone(task)
self.assertEqual(task.action, 'debug')
# implicit meta: flush_handlers
(host_state, task) = itr.get_next_task_for_host(hosts[0])
self.assertIsNotNone(task)
self.assertEqual(task.action, 'meta')
# end of iteration
(host_state, task) = itr.get_next_task_for_host(hosts[0])
self.assertIsNone(task)
# host 0 shouldn't be in the failed hosts, as the error
# was handled by a rescue block
failed_hosts = itr.get_failed_hosts()
self.assertNotIn(hosts[0], failed_hosts)
def test_play_iterator_nested_blocks(self):
fake_loader = DictDataLoader({
"test_play.yml": """
- hosts: all
gather_facts: false
tasks:
- block:
- block:
- block:
- block:
- block:
- debug: msg="this is the first task"
- ping:
rescue:
- block:
- block:
- block:
- block:
- debug: msg="this is the rescue task"
always:
- block:
- block:
- block:
- block:
- debug: msg="this is the always task"
""",
})
mock_var_manager = MagicMock()
mock_var_manager._fact_cache = dict()
mock_var_manager.get_vars.return_value = dict()
p = Playbook.load('test_play.yml', loader=fake_loader, variable_manager=mock_var_manager)
hosts = []
for i in range(0, 10):
host = MagicMock()
host.name = host.get_name.return_value = 'host%02d' % i
hosts.append(host)
inventory = MagicMock()
inventory.get_hosts.return_value = hosts
inventory.filter_hosts.return_value = hosts
play_context = PlayContext(play=p._entries[0])
itr = PlayIterator(
inventory=inventory,
play=p._entries[0],
play_context=play_context,
variable_manager=mock_var_manager,
all_vars=dict(),
)
# implicit meta: flush_handlers
(host_state, task) = itr.get_next_task_for_host(hosts[0])
self.assertIsNotNone(task)
self.assertEqual(task.action, 'meta')
self.assertEqual(task.args, dict(_raw_params='flush_handlers'))
# get the first task
(host_state, task) = itr.get_next_task_for_host(hosts[0])
self.assertIsNotNone(task)
self.assertEqual(task.action, 'debug')
self.assertEqual(task.args, dict(msg='this is the first task'))
# fail the host
itr.mark_host_failed(hosts[0])
# get the resuce task
(host_state, task) = itr.get_next_task_for_host(hosts[0])
self.assertIsNotNone(task)
self.assertEqual(task.action, 'debug')
self.assertEqual(task.args, dict(msg='this is the rescue task'))
# get the always task
(host_state, task) = itr.get_next_task_for_host(hosts[0])
self.assertIsNotNone(task)
self.assertEqual(task.action, 'debug')
self.assertEqual(task.args, dict(msg='this is the always task'))
# implicit meta: flush_handlers
(host_state, task) = itr.get_next_task_for_host(hosts[0])
self.assertIsNotNone(task)
self.assertEqual(task.action, 'meta')
self.assertEqual(task.args, dict(_raw_params='flush_handlers'))
# implicit meta: flush_handlers
(host_state, task) = itr.get_next_task_for_host(hosts[0])
self.assertIsNotNone(task)
self.assertEqual(task.action, 'meta')
self.assertEqual(task.args, dict(_raw_params='flush_handlers'))
# end of iteration
(host_state, task) = itr.get_next_task_for_host(hosts[0])
self.assertIsNone(task)
def test_play_iterator_add_tasks(self):
fake_loader = DictDataLoader({
'test_play.yml': """
- hosts: all
gather_facts: no
tasks:
- debug: msg="dummy task"
""",
})
mock_var_manager = MagicMock()
mock_var_manager._fact_cache = dict()
mock_var_manager.get_vars.return_value = dict()
p = Playbook.load('test_play.yml', loader=fake_loader, variable_manager=mock_var_manager)
hosts = []
for i in range(0, 10):
host = MagicMock()
host.name = host.get_name.return_value = 'host%02d' % i
hosts.append(host)
inventory = MagicMock()
inventory.get_hosts.return_value = hosts
inventory.filter_hosts.return_value = hosts
play_context = PlayContext(play=p._entries[0])
itr = PlayIterator(
inventory=inventory,
play=p._entries[0],
play_context=play_context,
variable_manager=mock_var_manager,
all_vars=dict(),
)
# test the high-level add_tasks() method
s = HostState(blocks=[0,1,2])
itr._insert_tasks_into_state = MagicMock(return_value=s)
itr.add_tasks(hosts[0], [MagicMock(), MagicMock(), MagicMock()])
self.assertEqual(itr._host_states[hosts[0].name], s)
# now actually test the lower-level method that does the work
itr = PlayIterator(
inventory=inventory,
play=p._entries[0],
play_context=play_context,
variable_manager=mock_var_manager,
all_vars=dict(),
)
# iterate past first task
_, task = itr.get_next_task_for_host(hosts[0])
while(task and task.action != 'debug'):
_, task = itr.get_next_task_for_host(hosts[0])
if task is None:
raise Exception("iterated past end of play while looking for place to insert tasks")
# get the current host state and copy it so we can mutate it
s = itr.get_host_state(hosts[0])
s_copy = s.copy()
# assert with an empty task list, or if we're in a failed state, we simply return the state as-is
res_state = itr._insert_tasks_into_state(s_copy, task_list=[])
self.assertEqual(res_state, s_copy)
s_copy.fail_state = itr.FAILED_TASKS
res_state = itr._insert_tasks_into_state(s_copy, task_list=[MagicMock()])
self.assertEqual(res_state, s_copy)
# but if we've failed with a rescue/always block
mock_task = MagicMock()
s_copy.run_state = itr.ITERATING_RESCUE
res_state = itr._insert_tasks_into_state(s_copy, task_list=[mock_task])
self.assertEqual(res_state, s_copy)
self.assertIn(mock_task, res_state._blocks[res_state.cur_block].rescue)
itr._host_states[hosts[0].name] = res_state
(next_state, next_task) = itr.get_next_task_for_host(hosts[0], peek=True)
self.assertEqual(next_task, mock_task)
itr._host_states[hosts[0].name] = s
# test a regular insertion
s_copy = s.copy()
res_state = itr._insert_tasks_into_state(s_copy, task_list=[MagicMock()])