mirror of
https://github.com/ansible-collections/community.general.git
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334 lines
13 KiB
Python
334 lines
13 KiB
Python
# (c) 2012-2014, Michael DeHaan <michael.dehaan@gmail.com>
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#
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# This file is part of Ansible
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#
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# Ansible is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# Ansible is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with Ansible. If not, see <http://www.gnu.org/licenses/>.
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# Make coding more python3-ish
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from __future__ import (absolute_import, division, print_function)
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__metaclass__ = type
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import multiprocessing
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import os
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import tempfile
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from ansible import constants as C
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from ansible import context
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from ansible.errors import AnsibleError
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from ansible.executor.play_iterator import PlayIterator
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from ansible.executor.stats import AggregateStats
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from ansible.executor.task_result import TaskResult
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from ansible.module_utils.six import string_types
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from ansible.module_utils._text import to_text, to_native
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from ansible.playbook.block import Block
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from ansible.playbook.play_context import PlayContext
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from ansible.plugins.loader import callback_loader, strategy_loader, module_loader
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from ansible.plugins.callback import CallbackBase
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from ansible.template import Templar
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from ansible.utils.helpers import pct_to_int
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from ansible.vars.hostvars import HostVars
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from ansible.vars.reserved import warn_if_reserved
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from ansible.utils.display import Display
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__all__ = ['TaskQueueManager']
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display = Display()
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class TaskQueueManager:
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'''
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This class handles the multiprocessing requirements of Ansible by
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creating a pool of worker forks, a result handler fork, and a
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manager object with shared datastructures/queues for coordinating
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work between all processes.
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The queue manager is responsible for loading the play strategy plugin,
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which dispatches the Play's tasks to hosts.
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'''
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RUN_OK = 0
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RUN_ERROR = 1
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RUN_FAILED_HOSTS = 2
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RUN_UNREACHABLE_HOSTS = 4
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RUN_FAILED_BREAK_PLAY = 8
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RUN_UNKNOWN_ERROR = 255
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def __init__(self, inventory, variable_manager, loader, passwords, stdout_callback=None, run_additional_callbacks=True, run_tree=False, forks=None):
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self._inventory = inventory
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self._variable_manager = variable_manager
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self._loader = loader
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self._stats = AggregateStats()
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self.passwords = passwords
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self._stdout_callback = stdout_callback
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self._run_additional_callbacks = run_additional_callbacks
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self._run_tree = run_tree
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self._forks = forks or 5
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self._callbacks_loaded = False
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self._callback_plugins = []
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self._start_at_done = False
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# make sure any module paths (if specified) are added to the module_loader
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if context.CLIARGS.get('module_path', False):
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for path in context.CLIARGS['module_path']:
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if path:
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module_loader.add_directory(path)
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# a special flag to help us exit cleanly
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self._terminated = False
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# dictionaries to keep track of failed/unreachable hosts
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self._failed_hosts = dict()
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self._unreachable_hosts = dict()
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try:
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self._final_q = multiprocessing.Queue()
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except OSError as e:
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raise AnsibleError("Unable to use multiprocessing, this is normally caused by lack of access to /dev/shm: %s" % to_native(e))
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# A temporary file (opened pre-fork) used by connection
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# plugins for inter-process locking.
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self._connection_lockfile = tempfile.TemporaryFile()
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def _initialize_processes(self, num):
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self._workers = []
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for i in range(num):
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self._workers.append(None)
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def load_callbacks(self):
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'''
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Loads all available callbacks, with the exception of those which
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utilize the CALLBACK_TYPE option. When CALLBACK_TYPE is set to 'stdout',
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only one such callback plugin will be loaded.
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'''
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if self._callbacks_loaded:
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return
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stdout_callback_loaded = False
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if self._stdout_callback is None:
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self._stdout_callback = C.DEFAULT_STDOUT_CALLBACK
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if isinstance(self._stdout_callback, CallbackBase):
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stdout_callback_loaded = True
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elif isinstance(self._stdout_callback, string_types):
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if self._stdout_callback not in callback_loader:
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raise AnsibleError("Invalid callback for stdout specified: %s" % self._stdout_callback)
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else:
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self._stdout_callback = callback_loader.get(self._stdout_callback)
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try:
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self._stdout_callback.set_options()
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except AttributeError:
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display.deprecated("%s stdout callback, does not support setting 'options', it will work for now, "
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" but this will be required in the future and should be updated,"
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" see the 2.4 porting guide for details." % self._stdout_callback._load_name, version="2.9")
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stdout_callback_loaded = True
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else:
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raise AnsibleError("callback must be an instance of CallbackBase or the name of a callback plugin")
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for callback_plugin in callback_loader.all(class_only=True):
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callback_type = getattr(callback_plugin, 'CALLBACK_TYPE', '')
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callback_needs_whitelist = getattr(callback_plugin, 'CALLBACK_NEEDS_WHITELIST', False)
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(callback_name, _) = os.path.splitext(os.path.basename(callback_plugin._original_path))
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if callback_type == 'stdout':
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# we only allow one callback of type 'stdout' to be loaded,
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if callback_name != self._stdout_callback or stdout_callback_loaded:
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continue
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stdout_callback_loaded = True
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elif callback_name == 'tree' and self._run_tree:
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# special case for ansible cli option
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pass
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elif not self._run_additional_callbacks or (callback_needs_whitelist and (
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C.DEFAULT_CALLBACK_WHITELIST is None or callback_name not in C.DEFAULT_CALLBACK_WHITELIST)):
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# 2.x plugins shipped with ansible should require whitelisting, older or non shipped should load automatically
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continue
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callback_obj = callback_plugin()
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try:
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callback_obj.set_options()
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except AttributeError:
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display.deprecated("%s callback, does not support setting 'options', it will work for now, "
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" but this will be required in the future and should be updated, "
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" see the 2.4 porting guide for details." % callback_obj._load_name, version="2.9")
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self._callback_plugins.append(callback_obj)
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self._callbacks_loaded = True
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def run(self, play):
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'''
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Iterates over the roles/tasks in a play, using the given (or default)
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strategy for queueing tasks. The default is the linear strategy, which
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operates like classic Ansible by keeping all hosts in lock-step with
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a given task (meaning no hosts move on to the next task until all hosts
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are done with the current task).
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'''
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if not self._callbacks_loaded:
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self.load_callbacks()
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all_vars = self._variable_manager.get_vars(play=play)
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warn_if_reserved(all_vars)
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templar = Templar(loader=self._loader, variables=all_vars)
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new_play = play.copy()
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new_play.post_validate(templar)
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new_play.handlers = new_play.compile_roles_handlers() + new_play.handlers
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self.hostvars = HostVars(
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inventory=self._inventory,
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variable_manager=self._variable_manager,
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loader=self._loader,
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)
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play_context = PlayContext(new_play, self.passwords, self._connection_lockfile.fileno())
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if (self._stdout_callback and
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hasattr(self._stdout_callback, 'set_play_context')):
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self._stdout_callback.set_play_context(play_context)
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for callback_plugin in self._callback_plugins:
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if hasattr(callback_plugin, 'set_play_context'):
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callback_plugin.set_play_context(play_context)
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self.send_callback('v2_playbook_on_play_start', new_play)
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# build the iterator
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iterator = PlayIterator(
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inventory=self._inventory,
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play=new_play,
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play_context=play_context,
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variable_manager=self._variable_manager,
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all_vars=all_vars,
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start_at_done=self._start_at_done,
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)
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# adjust to # of workers to configured forks or size of batch, whatever is lower
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self._initialize_processes(min(self._forks, iterator.batch_size))
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# load the specified strategy (or the default linear one)
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strategy = strategy_loader.get(new_play.strategy, self)
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if strategy is None:
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raise AnsibleError("Invalid play strategy specified: %s" % new_play.strategy, obj=play._ds)
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# Because the TQM may survive multiple play runs, we start by marking
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# any hosts as failed in the iterator here which may have been marked
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# as failed in previous runs. Then we clear the internal list of failed
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# hosts so we know what failed this round.
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for host_name in self._failed_hosts.keys():
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host = self._inventory.get_host(host_name)
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iterator.mark_host_failed(host)
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self.clear_failed_hosts()
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# during initialization, the PlayContext will clear the start_at_task
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# field to signal that a matching task was found, so check that here
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# and remember it so we don't try to skip tasks on future plays
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if context.CLIARGS.get('start_at_task') is not None and play_context.start_at_task is None:
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self._start_at_done = True
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# and run the play using the strategy and cleanup on way out
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play_return = strategy.run(iterator, play_context)
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# now re-save the hosts that failed from the iterator to our internal list
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for host_name in iterator.get_failed_hosts():
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self._failed_hosts[host_name] = True
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strategy.cleanup()
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self._cleanup_processes()
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return play_return
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def cleanup(self):
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display.debug("RUNNING CLEANUP")
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self.terminate()
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self._final_q.close()
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self._cleanup_processes()
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def _cleanup_processes(self):
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if hasattr(self, '_workers'):
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for worker_prc in self._workers:
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if worker_prc and worker_prc.is_alive():
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try:
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worker_prc.terminate()
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except AttributeError:
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pass
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def clear_failed_hosts(self):
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self._failed_hosts = dict()
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def get_inventory(self):
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return self._inventory
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def get_variable_manager(self):
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return self._variable_manager
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def get_loader(self):
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return self._loader
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def get_workers(self):
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return self._workers[:]
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def terminate(self):
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self._terminated = True
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def has_dead_workers(self):
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# [<WorkerProcess(WorkerProcess-2, stopped[SIGKILL])>,
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# <WorkerProcess(WorkerProcess-2, stopped[SIGTERM])>
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defunct = False
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for (idx, x) in enumerate(self._workers):
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if hasattr(x, 'exitcode'):
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if x.exitcode in [-9, -11, -15]:
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defunct = True
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return defunct
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def send_callback(self, method_name, *args, **kwargs):
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for callback_plugin in [self._stdout_callback] + self._callback_plugins:
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# a plugin that set self.disabled to True will not be called
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# see osx_say.py example for such a plugin
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if getattr(callback_plugin, 'disabled', False):
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continue
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# try to find v2 method, fallback to v1 method, ignore callback if no method found
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methods = []
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for possible in [method_name, 'v2_on_any']:
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gotit = getattr(callback_plugin, possible, None)
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if gotit is None:
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gotit = getattr(callback_plugin, possible.replace('v2_', ''), None)
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if gotit is not None:
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methods.append(gotit)
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# send clean copies
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new_args = []
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for arg in args:
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# FIXME: add play/task cleaners
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if isinstance(arg, TaskResult):
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new_args.append(arg.clean_copy())
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# elif isinstance(arg, Play):
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# elif isinstance(arg, Task):
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else:
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new_args.append(arg)
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for method in methods:
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try:
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method(*new_args, **kwargs)
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except Exception as e:
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# TODO: add config toggle to make this fatal or not?
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display.warning(u"Failure using method (%s) in callback plugin (%s): %s" % (to_text(method_name), to_text(callback_plugin), to_text(e)))
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from traceback import format_tb
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from sys import exc_info
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display.vvv('Callback Exception: \n' + ' '.join(format_tb(exc_info()[2])))
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