This commit adds a new shared module for working with network devices running
the Juniper Junos operating system. The commit includes a new document
fragment junos to be used when building modules. The junos shared module
currently only supports CLI
This commit adds a new shared module openswitch for building modules that
work with OpenSwitch. This shared module supports connectivity to
OpenSwitch devices over SSH, CLI or REST. It also adds an openswitch
documentation fragment for use in modules
This commit refactors the nxapi into a new shared module nxos that supports
connectivity over both ssh (cli) and nxapi. It supercedes the nxapi shared
module and removes it from module_utils. This commit also adds a
documentation fragement supporting the nxos shared module
This commit adds a new shared module for working with Cisco IOS XR devices over
CLI (SSH). It also provides a documentation fragement for the commmon arguments
provided by the iosxr module.
This update refactor the ios shared module to use the new shell shared
library instead of issh and cli. It also adds the ios documentation
fragment to be used when building ios based modules.
This adds a shared module for communicating with Arista EOS devices over
SSH (cli) or JSON-RPC (eapi). This modules replaces the eapi.py module
previously added to module_utils. This commit includes a documentation
fragment that describes the eos common arguments
pushed it to use the existing propmpt from display and moved the vars prompt code there also for uniformity
changed vars_prompt to check extra vars vs the empty play.vars to restore 1.9 behaviour
sipmlified the code as it didn't need to check for syntax again (tqm is made none prior based on that)
fixes#13770
Still is a warning as we don't want to repeat it multiple times nor additional callbacks to stop ansible execution.
hopefully we can avoid shipping w/o exceptions in the default/minimal callbacks...
Also added feature that now allows for 'preformated' strings passed to warning
better error reporting on fetching errors
use scm if it exists over src
unified functions in requirements
simplified logic
added verbose to tests
cleanup code refs, unused options and dead code
moved get_opt to base class
fixes#11920fixes#12612fixes#10454
On Python 2, shlex.split() raises if you pass it a unicode object with
non-ASCII characters in it. The Ansible codebase copes by explicitly
converting the string using to_bytes() before passing it to
shlex.split().
On Python 3, shlex.split() raises ('bytes' object has no attribute 'read')
if you pass a bytes object. Oops.
This commit introduces a new wrapper function, shlex_split, that
transparently performs the to_bytes/to_unicode conversions only on
Python 2.
Currently I've only converted one call site (the one that was causing a
unit test to fail on Python 3). If this approach is deemed suitable,
I'll convert them all.
Required some rewiring in inventory code to make sure we're using
the DataLoader class for some data file operations, which makes mocking
them much easier.
Also identified two corner cases not currently handled by the code, related
to inventory variable sources and which one "wins". Also noticed we weren't
properly merging variables from multiple group/host_var file locations
(inventory directory vs. playbook directory locations) so fixed as well.
You cannot call bytes(obj) to get a simple representation of obj on
Python 3! E.g. bytes(42) returns a byte string with 42 NUL characters
instead of b'42'.
Since we explicitly set convert_bare=False in the template lookup
code, but still want individual looks that call listify directly to
convert bare variables if needed.
Fixes bugs related to creating Templar() objects on the fly, where
the shared loader objects (serialized to TaskExecutor) aren't used
so information loaded into plugin loaders after forking is lost.
Fixes#11815
This is unsafe and we debated re-adding it to the v2/2.0 codebase,
however it is a common-enough feature that we will simply mark it
as deprecated for now and remove it at some point in the future.
Fixes#11718
added deprecation warning
fixed display.deprecated to make version optional (code already assumed this)
turned warning + 'deprecated' in plugin loader into actual call to deprecated()
This allows not messing up the wonderful error reporting that is
carefully created. Instead of:
$ ansible-playbook foo.yml
[ERROR]: ERROR! 'foo' is not a valid attribute for a Task The error appears
to have been in '/Users/marca/dev/git-repos/ansible/foo.yml': line 4, column 7,
but may be elsewhere in the file depending on the exact syntax problem. The
offending line appears to be: tasks: - name: do something ^ here
we get:
$ ansible-playbook foo.yml
ERROR! 'foo' is not a valid attribute for a Task
The error appears to have been in '/Users/marca/dev/git-repos/ansible/foo.yml': line 4, column 7, but may
be elsewhere in the file depending on the exact syntax problem.
The offending line appears to be:
tasks:
- name: do something
^ here
which is much nicer.
We're being too strict - there is a third possibility, which is that a
user will have defined the OS_* environment variables and expect them to
pass through.
inventory vars: make loading from a directory obey the same rules as
when checking the base paths, looking at the file name extensions
as defined in CONSTANTS.YAML_FILENAME_EXTENSIONS
Fixes Github issue #11017
Before this change if a variable was of type int or bool and the variable was referenced
by another variable, the type would change to string.
eg. defaults/main.yml
```
PORT: 4567
OTHER_CONFIG:
secret1: "so_secret"
secret2: "even_more_secret"
CONFIG:
hostname: "some_hostname"
port: "{{ PORT }}"
secrets: "{{ OTHER_CONFIG }}"
```
If you output `CONFIG` to json or yaml, the port would get represented in the output as a
string instead of as a number, but secrets would get represented as a dictionary. This is
a mis-match in behaviour where some "types" are retained and others are not. This change
should fix the issue.
Update template test to also test var retainment.
Make the template changes in v2.
Update to only short-circuit for booleans and numbers.
Added an entry to the changelog.
The rest of ansible uses validate_certs, so make that the main
documented parameter. However, leave verify as an alias since that's the
passthrough value to the underlying libraries.
- become constants inherit existing sudo/su ones
- become command line options, marked sudo/su as deprecated and moved sudo/su passwords to runas group
- changed method signatures as privlege escalation is collapsed to become
- added tests for su and become, diabled su for lack of support in local.py
- updated playbook,play and task objects to become
- added become to runner
- added whoami test for become/sudo/su
- added home override dir for plugins
- removed useless method from ask pass
- forced become pass to always be string also uses to_bytes
- fixed fakerunner for tests
- corrected reference in synchronize action plugin
- added pfexec (needs testing)
- removed unused sudo/su in runner init
- removed deprecated info
- updated pe tests to allow to run under sudo and not need root
- normalized become options into a funciton to avoid duplication and inconsistencies
- pushed suppored list to connection classs property
- updated all connection plugins to latest 'become' pe
- includes fixes from feedback (including typos)
- added draft docs
- stub of become_exe, leaving for future v2 fixes
There is an old PR that shows a great use case for having a different
set of states for the server module. Before the other modules start
being in real use, pull this out so that we don't get ourselves into a
pickle.
We have been caching the paths to the plugins but before we would only
cache the specific plugin that we were looking for. This meant that we
might search through all of the plugin directories before finding the
specific module we were interested in. The next plugin we needed we
might again search through all the plugin directories before finding the
plugin we wanted.
This new code will cache all the potential plugins in each directory
searched. For a play that only uses one plugin we'll only search
through directories until we encounter the directory that has the proper
plugin. For a large playbook with many plugins used we'll search
through each directory at most once each.
This should alleviate #10165