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Revert "fixes play context connection user (#21776)" (#23830)

* Revert "fixes play context connection user (#21776)"

This reverts commit 58ee661437.
fixes #23530

* preserve original in copy

updated comment to clarify wtf is going on here
This commit is contained in:
Brian Coca 2017-04-20 18:03:03 -04:00 committed by GitHub
parent 527a7762e1
commit eb887b8062

View file

@ -439,11 +439,9 @@ class PlayContext(Base):
elif getattr(new_info, 'connection', None) == 'local' and (not remote_addr_local or not inv_hostname_local): elif getattr(new_info, 'connection', None) == 'local' and (not remote_addr_local or not inv_hostname_local):
setattr(new_info, 'connection', C.DEFAULT_TRANSPORT) setattr(new_info, 'connection', C.DEFAULT_TRANSPORT)
# if the final connection type is local, reset the remote_user value # if the final connection type is local, reset the remote_user value to that of the currently logged in user
# to that of the currently logged in user, to ensure any become settings # this ensures any become settings are obeyed correctly
# are obeyed correctly # we store original in 'connection_user' for use of network/other modules that fallback to it as login user
# additionally, we need to do this check after final connection has been
# correctly set above ...
if new_info.connection == 'local': if new_info.connection == 'local':
new_info.connection_user = new_info.remote_user new_info.connection_user = new_info.remote_user
new_info.remote_user = pwd.getpwuid(os.getuid()).pw_name new_info.remote_user = pwd.getpwuid(os.getuid()).pw_name
@ -607,10 +605,6 @@ class PlayContext(Base):
if 'become' in prop: if 'become' in prop:
continue continue
# perserves the user var for local connections
if self.connection == 'local' and 'remote_user' in prop:
continue
var_val = getattr(self, prop) var_val = getattr(self, prop)
for var_opt in var_list: for var_opt in var_list:
if var_opt not in variables and var_val is not None: if var_opt not in variables and var_val is not None: