mirror of
https://github.com/ansible-collections/community.general.git
synced 2024-09-14 20:13:21 +02:00
add back reverted change to network_cli (#18761)
This adds back the change to the network_cli plugin. Ths change adds
the ensure_connect decorator to the open_shell() method to make sure
the connection is valid before trying to open a shell.
The issue was due to the addition of the decorator that will call
_connect() when there is no connection. The _connect() method should
have been mocked in the test case. This commit fixes the test
case as well
Change was originally reverted in c414ded69a
This commit is contained in:
parent
14a2757116
commit
dc23667cc2
2 changed files with 48 additions and 14 deletions
|
@ -27,11 +27,12 @@ import datetime
|
|||
from ansible.errors import AnsibleConnectionFailure
|
||||
from ansible.module_utils.six.moves import StringIO
|
||||
from ansible.plugins import terminal_loader
|
||||
from ansible.plugins.connection import ensure_connect
|
||||
from ansible.plugins.connection.paramiko_ssh import Connection as _Connection
|
||||
|
||||
|
||||
class Connection(_Connection):
|
||||
''' CLI SSH based connections on Paramiko '''
|
||||
''' CLI (shell) SSH connections on Paramiko '''
|
||||
|
||||
transport = 'network_cli'
|
||||
has_pipelining = False
|
||||
|
@ -47,6 +48,7 @@ class Connection(_Connection):
|
|||
self._history = list()
|
||||
|
||||
def update_play_context(self, play_context):
|
||||
"""Updates the play context information for the connection"""
|
||||
if self._play_context.become is False and play_context.become is True:
|
||||
auth_pass = play_context.become_pass
|
||||
self._terminal.on_authorize(passwd=auth_pass)
|
||||
|
@ -57,6 +59,7 @@ class Connection(_Connection):
|
|||
self._play_context = play_context
|
||||
|
||||
def _connect(self):
|
||||
"""Connections to the device and sets the terminal type"""
|
||||
super(Connection, self)._connect()
|
||||
|
||||
network_os = self._play_context.network_os
|
||||
|
@ -78,7 +81,9 @@ class Connection(_Connection):
|
|||
|
||||
return (0, 'connected', '')
|
||||
|
||||
def open_shell(self, timeout=10):
|
||||
@ensure_connect
|
||||
def open_shell(self):
|
||||
"""Opens the vty shell on the connection"""
|
||||
self._shell = self.ssh.invoke_shell()
|
||||
self._shell.settimeout(self._play_context.timeout)
|
||||
|
||||
|
@ -87,8 +92,7 @@ class Connection(_Connection):
|
|||
if self._shell:
|
||||
self._terminal.on_open_shell()
|
||||
|
||||
if hasattr(self._play_context, 'become'):
|
||||
if self._play_context.become:
|
||||
if getattr(self._play_context, 'become', None):
|
||||
auth_pass = self._play_context.become_pass
|
||||
self._terminal.on_authorize(passwd=auth_pass)
|
||||
|
||||
|
@ -97,6 +101,7 @@ class Connection(_Connection):
|
|||
super(Connection, self).close()
|
||||
|
||||
def close_shell(self):
|
||||
"""Closes the vty shell if the device supports multiplexing"""
|
||||
if self._shell:
|
||||
self._terminal.on_close_shell()
|
||||
|
||||
|
@ -107,6 +112,7 @@ class Connection(_Connection):
|
|||
return (0, 'shell closed', '')
|
||||
|
||||
def receive(self, obj=None):
|
||||
"""Handles receiving of output from command"""
|
||||
recv = StringIO()
|
||||
handled = False
|
||||
|
||||
|
@ -130,6 +136,7 @@ class Connection(_Connection):
|
|||
return self._sanitize(resp, obj)
|
||||
|
||||
def send(self, obj):
|
||||
"""Sends the command to the device in the opened shell"""
|
||||
try:
|
||||
command = obj['command']
|
||||
self._history.append(command)
|
||||
|
@ -139,11 +146,13 @@ class Connection(_Connection):
|
|||
raise AnsibleConnectionFailure("timeout trying to send command: %s" % command.strip())
|
||||
|
||||
def _strip(self, data):
|
||||
"""Removes ANSI codes from device response"""
|
||||
for regex in self._terminal.ansi_re:
|
||||
data = regex.sub('', data)
|
||||
return data
|
||||
|
||||
def _handle_prompt(self, resp, obj):
|
||||
"""Matches the command prompt and responds"""
|
||||
prompt = re.compile(obj['prompt'], re.I)
|
||||
answer = obj['answer']
|
||||
match = prompt.search(resp)
|
||||
|
@ -152,6 +161,7 @@ class Connection(_Connection):
|
|||
return True
|
||||
|
||||
def _sanitize(self, resp, obj=None):
|
||||
"""Removes elements from the response before returning to the caller"""
|
||||
cleaned = []
|
||||
command = obj.get('command') if obj else None
|
||||
for line in resp.splitlines():
|
||||
|
@ -161,6 +171,7 @@ class Connection(_Connection):
|
|||
return str("\n".join(cleaned)).strip()
|
||||
|
||||
def _find_prompt(self, response):
|
||||
"""Searches the buffered response for a matching command prompt"""
|
||||
for regex in self._terminal.terminal_errors_re:
|
||||
if regex.search(response):
|
||||
raise AnsibleConnectionFailure(response)
|
||||
|
@ -173,10 +184,28 @@ class Connection(_Connection):
|
|||
return True
|
||||
|
||||
def alarm_handler(self, signum, frame):
|
||||
"""Alarm handler raised in case of command timeout """
|
||||
self.close_shell()
|
||||
|
||||
def exec_command(self, cmd):
|
||||
''' {'command': <str>, 'prompt': <str>, 'answer': <str>} '''
|
||||
"""Executes the cmd on in the shell and returns the output
|
||||
|
||||
The method accepts two forms of cmd. The first form is as a
|
||||
string that represents the command to be executed in the shell. The
|
||||
second form is as a JSON string with additional keyword.
|
||||
|
||||
Keywords supported for cmd:
|
||||
* command - the command string to execute
|
||||
* prompt - the expected prompt generated by executing command
|
||||
* response - the string to respond to the prompt with
|
||||
|
||||
:arg cmd: the string that represents the command to be executed
|
||||
which can be a single command or a json encoded string
|
||||
:returns: a tuple of (return code, stdout, stderr). The return
|
||||
code is an integer and stdout and stderr are strings
|
||||
"""
|
||||
# TODO: add support for timeout to the cmd to handle non return
|
||||
# commands such as a system restart
|
||||
|
||||
try:
|
||||
obj = json.loads(cmd)
|
||||
|
|
|
@ -33,7 +33,6 @@ from ansible.playbook.play_context import PlayContext
|
|||
from ansible.plugins.connection import network_cli
|
||||
|
||||
|
||||
|
||||
class TestConnectionClass(unittest.TestCase):
|
||||
|
||||
@patch("ansible.plugins.connection.network_cli.terminal_loader")
|
||||
|
@ -69,21 +68,27 @@ class TestConnectionClass(unittest.TestCase):
|
|||
conn.ssh = MagicMock()
|
||||
conn.receive = MagicMock()
|
||||
|
||||
terminal = MagicMock()
|
||||
conn._terminal = terminal
|
||||
mock_terminal = MagicMock()
|
||||
conn._terminal = mock_terminal
|
||||
|
||||
mock__connect = MagicMock()
|
||||
conn._connect = mock__connect
|
||||
|
||||
conn.open_shell()
|
||||
|
||||
self.assertTrue(terminal.on_open_shell.called)
|
||||
self.assertFalse(terminal.on_authorize.called)
|
||||
self.assertTrue(mock__connect.called)
|
||||
self.assertTrue(mock_terminal.on_open_shell.called)
|
||||
self.assertFalse(mock_terminal.on_authorize.called)
|
||||
|
||||
mock_terminal.reset_mock()
|
||||
|
||||
terminal.reset_mock()
|
||||
conn._play_context.become = True
|
||||
conn._play_context.become_pass = 'password'
|
||||
|
||||
conn.open_shell()
|
||||
|
||||
terminal.on_authorize.assert_called_with(passwd='password')
|
||||
self.assertTrue(mock__connect.called)
|
||||
mock_terminal.on_authorize.assert_called_with(passwd='password')
|
||||
|
||||
def test_network_cli_close_shell(self):
|
||||
pc = PlayContext()
|
||||
|
|
Loading…
Reference in a new issue