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fixes #16865 : we should properly determine connection type for delegated task first, before overriding remote user for local connections (#17723)

This commit is contained in:
Gilles Gagniard 2016-09-29 00:33:40 +02:00 committed by Brian Coca
parent a64266e7f5
commit da5b0c39c9

View file

@ -415,12 +415,6 @@ class PlayContext(Base):
if new_info.port is None and C.DEFAULT_REMOTE_PORT is not None:
new_info.port = int(C.DEFAULT_REMOTE_PORT)
# if the final connection type is local, reset the remote_user value
# to that of the currently logged in user, to ensure any become settings
# are obeyed correctly
if new_info.connection == 'local':
new_info.remote_user = pwd.getpwuid(os.getuid()).pw_name
# special overrides for the connection setting
if len(delegated_vars) > 0:
# in the event that we were using local before make sure to reset the
@ -437,6 +431,14 @@ class PlayContext(Base):
elif getattr(new_info, 'connection', None) == 'local' and (not remote_addr_local or not inv_hostname_local):
setattr(new_info, 'connection', C.DEFAULT_TRANSPORT)
# if the final connection type is local, reset the remote_user value
# to that of the currently logged in user, to ensure any become settings
# are obeyed correctly
# additionally, we need to do this check after final connection has been
# correctly set above ...
if new_info.connection == 'local':
new_info.remote_user = pwd.getpwuid(os.getuid()).pw_name
# set no_log to default if it was not previouslly set
if new_info.no_log is None:
new_info.no_log = C.DEFAULT_NO_LOG