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Force connection to local when localhost is delegated to

This commit is contained in:
James Cammarata 2015-10-06 20:37:31 -04:00
parent 97e8d25eb4
commit 7a815b7296

View file

@ -358,7 +358,9 @@ class PlayContext(Base):
if connection_type in delegated_vars:
break
else:
if getattr(new_info, 'connection', None) == 'local' and new_info.remote_addr not in C.LOCALHOST:
if new_info.remote_addr in C.LOCALHOST:
setattr(new_info, 'connection', 'local')
elif getattr(new_info, 'connection', None) == 'local' and new_info.remote_addr not in C.LOCALHOST:
setattr(new_info, 'connection', C.DEFAULT_TRANSPORT)
elif task._local_action:
# otherwise, in the special instance that the task was specified