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documenting var precedence

made new sections for vars, started explaining scope, gave example on command line override of connection vars
added some formatting changes and clarifications
This commit is contained in:
Brian Coca 2015-09-02 16:38:23 -04:00
parent 7c669f5a33
commit 6e34e84417

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@ -731,19 +731,64 @@ it complicated.
However, let's go ahead and get precedence out of the way! It exists. It's a real thing, and you might have
a use for it.
If multiple variables of the same name are defined in different places, they win in a certain order, which is::
If multiple variables of the same name are defined in different places, they get overwrriten in a certain order.
The order of precedence is (last one wins):
* extra vars (``-e`` in the command line) always win
* then comes connection variables defined in inventory (``ansible_user``, etc)
* then comes "most everything else" (command line switches, vars in play, included vars, role vars, etc)
* then comes the rest of the variables defined in inventory
* then comes facts discovered about a system
* then "role defaults", which are the most "defaulty" and lose in priority to everything.
* role defaults [1]_
* inventory vars [2]_
* inventory group_vars
* inventory host_vars
* playbook group_vars
* playbook host_vars
* host facts
* registered vars
* set_facts
* play vars
* play vars_prompt
* play vars_files
* role and include vars
* block vars (only for tasks in block)
* task vars (only for the task)
* extra vars
.. rubric:: Footnotes
.. [1] Tasks in each role will see their own role's defaults tasks outside of roles will the last role's defaults
.. [2] Variables defined in inventory file or provided by dynamic inventory
.. note:: Within a any section, redefining a var will overwrite the previous instance.
If multiple groups have the same variable, the last one loaded wins.
If you define a variable twice in a play's vars: section, the 2nd one wins.
.. note:: the previous describes the default config `hash_behavior=replace`, switch to 'merge' to only partially overwrite.
.. note:: In versions prior to 1.5.4, facts discovered about a system were in the "most everything else" category above.
That seems a little theoretical. Let's show some examples and where you would choose to put what based on the kind of
control you might want over values.
Another important thing to consider is that connection spedific variables override config, command line and play specific options and directives. For example::
ansible_ssh_user will override `-u <user>` and `remote_user: <user>`
This is done so host specific settings can override the general settings. These variables are normally defined per host or group in inventory,
but they behave like other variables, so if you really want to override the remote user globally even over inventory you can use extra vars::
ansible... -e "ansible_ssh_user=<user>"
.. _variable_scopes:
Variable Scopes
```````````````
Ansible has 3 main scopes:
* Global: this is set by config, environment variables and the command line
* Play: each play and contained structures, vars entries, include_vars, role defaults and vars.
* Host: variables directly associated to a host, like inventory, facts or registered task outputs
.. _variable_examples:
Variable Examples
`````````````````
That seems a little theoretical. Let's show some examples and where you would choose to put what based on the kind of control you might want over values.
First off, group variables are super powerful.