mirror of
https://github.com/ansible-collections/community.general.git
synced 2024-09-14 20:13:21 +02:00
Fixing bugs in play iteration and strategies
* Fixed a bug in PlayIterator when ITERATING_ALWAYS, where the block was advanced but the incorrect data structure elements were cleared * Cleaned up the logic of is_failed() in PlayIterator * Fixed a bug in the free strategy which had not been updated to use the base strategy _execute_meta() method * Stopped strategies from using is_failed() to determine if tasks should still be fetched for a host Fixes #14040
This commit is contained in:
parent
8039ceee0f
commit
699a854bf3
3 changed files with 16 additions and 25 deletions
|
@ -275,7 +275,7 @@ class PlayIterator:
|
|||
if state.pending_setup:
|
||||
state.pending_setup = False
|
||||
|
||||
if state.fail_state & self.FAILED_TASKS == self.FAILED_TASKS:
|
||||
if self._check_failed_state(state):
|
||||
state.run_state = self.ITERATING_RESCUE
|
||||
elif state.cur_regular_task >= len(block.block):
|
||||
state.run_state = self.ITERATING_ALWAYS
|
||||
|
@ -335,7 +335,9 @@ class PlayIterator:
|
|||
state.cur_rescue_task = 0
|
||||
state.cur_always_task = 0
|
||||
state.run_state = self.ITERATING_TASKS
|
||||
state.child_state = None
|
||||
state.tasks_child_state = None
|
||||
state.rescue_child_state = None
|
||||
state.always_child_state = None
|
||||
else:
|
||||
task = block.always[state.cur_always_task]
|
||||
if isinstance(task, Block) or state.always_child_state is not None:
|
||||
|
@ -365,7 +367,7 @@ class PlayIterator:
|
|||
return (state, task)
|
||||
|
||||
def _set_failed_state(self, state):
|
||||
if state.pending_setup:
|
||||
if state.run_state == self.ITERATING_SETUP:
|
||||
state.fail_state |= self.FAILED_SETUP
|
||||
state.run_state = self.ITERATING_COMPLETE
|
||||
elif state.run_state == self.ITERATING_TASKS:
|
||||
|
@ -407,19 +409,18 @@ class PlayIterator:
|
|||
def _check_failed_state(self, state):
|
||||
if state is None:
|
||||
return False
|
||||
elif state.fail_state != self.FAILED_NONE:
|
||||
if state.run_state == self.ITERATING_RESCUE and state.fail_state&self.FAILED_RESCUE == 0 or \
|
||||
state.run_state == self.ITERATING_ALWAYS and state.fail_state&self.FAILED_ALWAYS == 0:
|
||||
return False
|
||||
else:
|
||||
return True
|
||||
elif state.run_state == self.ITERATING_TASKS and self._check_failed_state(state.tasks_child_state):
|
||||
return True
|
||||
elif state.run_state == self.ITERATING_RESCUE and self._check_failed_state(state.rescue_child_state):
|
||||
return True
|
||||
elif state.run_state == self.ITERATING_ALWAYS and self._check_failed_state(state.always_child_state):
|
||||
return True
|
||||
elif state.run_state == self.ITERATING_COMPLETE and state.fail_state != self.FAILED_NONE:
|
||||
if state.run_state == self.ITERATING_RESCUE and state.fail_state&self.FAILED_RESCUE == 0:
|
||||
return False
|
||||
elif state.run_state == self.ITERATING_ALWAYS and state.fail_state&self.FAILED_ALWAYS == 0:
|
||||
return False
|
||||
else:
|
||||
return True
|
||||
return False
|
||||
|
||||
def is_failed(self, host):
|
||||
|
|
|
@ -78,7 +78,7 @@ class StrategyModule(StrategyBase):
|
|||
(state, task) = iterator.get_next_task_for_host(host, peek=True)
|
||||
display.debug("free host state: %s" % state)
|
||||
display.debug("free host task: %s" % task)
|
||||
if not iterator.is_failed(host) and host_name not in self._tqm._unreachable_hosts and task:
|
||||
if host_name not in self._tqm._unreachable_hosts and task:
|
||||
|
||||
# set the flag so the outer loop knows we've still found
|
||||
# some work which needs to be done
|
||||
|
@ -106,18 +106,7 @@ class StrategyModule(StrategyBase):
|
|||
continue
|
||||
|
||||
if task.action == 'meta':
|
||||
# meta tasks store their args in the _raw_params field of args,
|
||||
# since they do not use k=v pairs, so get that
|
||||
meta_action = task.args.get('_raw_params')
|
||||
if meta_action == 'noop':
|
||||
continue
|
||||
elif meta_action == 'flush_handlers':
|
||||
# FIXME: in the 'free' mode, flushing handlers should result in
|
||||
# only those handlers notified for the host doing the flush
|
||||
self.run_handlers(iterator, play_context)
|
||||
else:
|
||||
raise AnsibleError("invalid meta action requested: %s" % meta_action, obj=task._ds)
|
||||
|
||||
self._execute_meta(task, play_context, iterator)
|
||||
self._blocked_hosts[host_name] = False
|
||||
else:
|
||||
# handle step if needed, skip meta actions as they are used internally
|
||||
|
@ -126,6 +115,8 @@ class StrategyModule(StrategyBase):
|
|||
display.warning("Using any_errors_fatal with the free strategy is not supported, as tasks are executed independently on each host")
|
||||
self._tqm.send_callback('v2_playbook_on_task_start', task, is_conditional=False)
|
||||
self._queue_task(host, task, task_vars, play_context)
|
||||
else:
|
||||
display.debug("%s is blocked, skipping for now" % host_name)
|
||||
|
||||
# move on to the next host and make sure we
|
||||
# haven't gone past the end of our hosts list
|
||||
|
|
|
@ -54,7 +54,6 @@ class StrategyModule(StrategyBase):
|
|||
host_tasks = {}
|
||||
display.debug("building list of next tasks for hosts")
|
||||
for host in hosts:
|
||||
if not iterator.is_failed(host):
|
||||
host_tasks[host.name] = iterator.get_next_task_for_host(host, peek=True)
|
||||
display.debug("done building task lists")
|
||||
|
||||
|
|
Loading…
Reference in a new issue