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Add max_passes to the debug strategy override of _process_pending_results
Fixes #17520
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1 changed files with 2 additions and 2 deletions
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@ -38,9 +38,9 @@ class StrategyModule(LinearStrategyModule):
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super(StrategyModule, self)._queue_task(host, task, task_vars, play_context)
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def _process_pending_results(self, iterator, one_pass=False):
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def _process_pending_results(self, iterator, one_pass=False, max_passes=None):
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if not hasattr(self, "curr_host"):
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return super(StrategyModule, self)._process_pending_results(iterator, one_pass)
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return super(StrategyModule, self)._process_pending_results(iterator, one_pass, max_passes)
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prev_host_state = iterator.get_host_state(self.curr_host)
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results = super(StrategyModule, self)._process_pending_results(iterator, one_pass)
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