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Pull persistent connection parameters via get_option (#39367)

* WIP Pull persistent connection parameters via get_option

* Fix pep8

* Add use_persistent_connection setting to paramiko_ssh plugin

* Add vars section to persistent_command_timeout setting and prevail provider values over config manager

* Use persistent_command_timeout on network_cli instead of timeout

* Fix unit tests

If we don't call loader to get network_cli, then _load_name is never
set and we get KeyError.

* Pull persistent_command_timeout via config  manager for ios connection local

* Pull persistent_command_timeout via config manager on connection local
This commit is contained in:
Ricardo Carrillo Cruz 2018-05-16 14:59:01 +02:00 committed by GitHub
parent 865f2c5990
commit 62e1c14edc
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
12 changed files with 64 additions and 22 deletions

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@ -107,7 +107,7 @@ class ConnectionProcess(object):
while self.connection.connected:
signal.signal(signal.SIGALRM, self.connect_timeout)
signal.signal(signal.SIGTERM, self.handler)
signal.alarm(C.PERSISTENT_CONNECT_TIMEOUT)
signal.alarm(self.connection.get_option('persistent_connect_timeout'))
self.exception = None
(s, addr) = self.sock.accept()
@ -141,7 +141,8 @@ class ConnectionProcess(object):
self.shutdown()
def connect_timeout(self, signum, frame):
display.display('persistent connection idle timeout triggered, timeout value is %s secs' % C.PERSISTENT_CONNECT_TIMEOUT, log_only=True)
display.display('persistent connection idle timeout triggered, timeout value is %s secs'
% self.connection.get_option('persistent_connect_timeout'), log_only=True)
self.shutdown()
def command_timeout(self, signum, frame):

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@ -810,7 +810,7 @@ class TaskExecutor:
self._play_context.set_options_from_plugin(connection)
if any(((connection.supports_persistence and C.USE_PERSISTENT_CONNECTIONS), connection.force_persistence)):
self._play_context.timeout = C.PERSISTENT_COMMAND_TIMEOUT
self._play_context.timeout = connection.get_option('persistent_command_timeout')
display.vvvv('attempting to start connection', host=self._play_context.remote_addr)
display.vvvv('using connection plugin %s' % connection.transport, host=self._play_context.remote_addr)
socket_path = self._start_connection()

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@ -66,7 +66,7 @@ class ActionModule(_ActionModule):
pc.remote_user = provider['username'] or self._play_context.connection_user
pc.password = provider['password'] or self._play_context.password
pc.private_key_file = provider['ssh_keyfile'] or self._play_context.private_key_file
pc.timeout = int(provider['timeout'] or C.PERSISTENT_COMMAND_TIMEOUT)
pc.timeout = int(provider['timeout']) if provider['timeout'] else None
pc.become = provider['authorize'] or False
if pc.become:
pc.become_method = 'enable'
@ -75,6 +75,9 @@ class ActionModule(_ActionModule):
display.vvv('using connection plugin %s (was local)' % pc.connection, pc.remote_addr)
connection = self._shared_loader_obj.connection_loader.get('persistent', pc, sys.stdin)
if connection._play_context.timeout is None:
connection._play_context.timeout = connection.get_option('persistent_command_timeout')
socket_path = connection.run()
display.vvvv('socket_path: %s' % socket_path, pc.remote_addr)
if not socket_path:

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@ -58,7 +58,7 @@ class ActionModule(_ActionModule):
pc.remote_user = provider['username'] or self._play_context.connection_user
pc.password = provider['password'] or self._play_context.password
pc.private_key_file = provider['ssh_keyfile'] or self._play_context.private_key_file
pc.timeout = int(provider['timeout'] or C.PERSISTENT_COMMAND_TIMEOUT)
pc.timeout = int(provider['timeout']) if provider['timeout'] else None
pc.become = provider['authorize'] or False
if pc.become:
pc.become_method = 'enable'
@ -67,6 +67,9 @@ class ActionModule(_ActionModule):
display.vvv('using connection plugin %s (was local)' % pc.connection, pc.remote_addr)
connection = self._shared_loader_obj.connection_loader.get('persistent', pc, sys.stdin)
if connection._play_context.timeout is None:
connection._play_context.timeout = connection.get_option('persistent_command_timeout')
socket_path = connection.run()
display.vvvv('socket_path: %s' % socket_path, pc.remote_addr)
if not socket_path:

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@ -61,11 +61,14 @@ class ActionModule(_ActionModule):
pc.port = int(provider['port'] or self._play_context.port or 22)
pc.remote_user = provider['username'] or self._play_context.connection_user
pc.password = provider['password'] or self._play_context.password
pc.timeout = int(provider['timeout'] or C.PERSISTENT_COMMAND_TIMEOUT)
pc.timeout = int(provider['timeout']) if provider['timeout'] else None
display.vvv('using connection plugin %s (was local)' % pc.connection, pc.remote_addr)
connection = self._shared_loader_obj.connection_loader.get('persistent', pc, sys.stdin)
if connection._play_context.timeout is None:
connection._play_context.timeout = connection.get_option('persistent_command_timeout')
socket_path = connection.run()
display.vvvv('socket_path: %s' % socket_path, pc.remote_addr)
if not socket_path:

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@ -72,11 +72,14 @@ class ActionModule(_ActionModule):
pc.remote_user = provider['username'] or self._play_context.connection_user
pc.password = provider['password'] or self._play_context.password
pc.private_key_file = provider['ssh_keyfile'] or self._play_context.private_key_file
pc.timeout = int(provider['timeout'] or C.PERSISTENT_COMMAND_TIMEOUT)
pc.timeout = int(provider['timeout']) if provider['timeout'] else None
display.vvv('using connection plugin %s (was local)' % pc.connection, pc.remote_addr)
connection = self._shared_loader_obj.connection_loader.get('persistent', pc, sys.stdin)
if connection._play_context.timeout is None:
connection._play_context.timeout = connection.get_option('persistent_command_timeout')
socket_path = connection.run()
display.vvvv('socket_path: %s' % socket_path, pc.remote_addr)
if not socket_path:

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@ -69,7 +69,7 @@ class ActionModule(_ActionModule):
pc.remote_user = provider['username'] or self._play_context.connection_user
pc.password = provider['password'] or self._play_context.password
pc.private_key_file = provider['ssh_keyfile'] or self._play_context.private_key_file
pc.timeout = int(provider['timeout'] or C.PERSISTENT_COMMAND_TIMEOUT)
pc.timeout = int(provider['timeout']) if provider['timeout'] else None
pc.become = provider['authorize'] or False
if pc.become:
pc.become_method = 'enable'
@ -78,6 +78,9 @@ class ActionModule(_ActionModule):
display.vvv('using connection plugin %s (was local)' % pc.connection, pc.remote_addr)
connection = self._shared_loader_obj.connection_loader.get('persistent', pc, sys.stdin)
if connection._play_context.timeout is None:
connection._play_context.timeout = connection.get_option('persistent_command_timeout')
socket_path = connection.run()
display.vvvv('socket_path: %s' % socket_path, pc.remote_addr)
if not socket_path:

View file

@ -58,11 +58,14 @@ class ActionModule(_ActionModule):
pc.remote_user = provider['username'] or self._play_context.connection_user
pc.password = provider['password'] or self._play_context.password
pc.private_key_file = provider['ssh_keyfile'] or self._play_context.private_key_file
pc.timeout = int(provider['timeout'] or C.PERSISTENT_COMMAND_TIMEOUT)
pc.timeout = int(provider['timeout']) if provider['timeout'] else None
display.vvv('using connection plugin %s (was local)' % pc.connection, pc.remote_addr)
connection = self._shared_loader_obj.connection_loader.get('persistent', pc, sys.stdin)
if connection._play_context.timeout is None:
connection._play_context.timeout = connection.get_option('persistent_command_timeout')
socket_path = connection.run()
display.vvvv('socket_path: %s' % socket_path, pc.remote_addr)
if not socket_path:

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@ -151,8 +151,8 @@ options:
close
default: 10
ini:
section: persistent_connection
key: persistent_command_timeout
- section: persistent_connection
key: command_timeout
env:
- name: ANSIBLE_PERSISTENT_COMMAND_TIMEOUT
"""
@ -298,7 +298,7 @@ class Connection(ConnectionBase):
display.vvvv('ssh connection done, setting terminal', host=self._play_context.remote_addr)
self._ssh_shell = ssh.ssh.invoke_shell()
self._ssh_shell.settimeout(self._play_context.timeout)
self._ssh_shell.settimeout(self.get_option('persistent_command_timeout'))
network_os = self._play_context.network_os
if not network_os:

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@ -114,8 +114,16 @@ DOCUMENTATION = """
version_added: '2.5'
- name: ansible_paramiko_host_key_checking
version_added: '2.5'
use_persistent_connections:
description: 'Toggles the use of persistence for connections'
type: boolean
default: False
env:
- name: ANSIBLE_USE_PERSISTENT_CONNECTIONS
ini:
- section: defaults
key: use_persistent_connections
# TODO:
#C.USE_PERSISTENT_CONNECTIONS:
#timeout=self._play_context.timeout,
"""
@ -188,7 +196,7 @@ class MyAddPolicy(object):
fingerprint = hexlify(key.get_fingerprint())
ktype = key.get_name()
if C.USE_PERSISTENT_CONNECTIONS or self.connection.force_persistence:
if self.connection.get_option('use_persistent_connections') or self.connection.force_persistence:
# don't print the prompt string since the user cannot respond
# to the question anyway
raise AnsibleError(AUTHENTICITY_MSG[1:92] % (hostname, ktype, fingerprint))

View file

@ -6,12 +6,26 @@ from __future__ import (absolute_import, division, print_function)
__metaclass__ = type
DOCUMENTATION = """
author: Ansible Core Team
connection: persistent
short_description: Use a persistent unix socket for connection
author: Ansible Core Team
connection: persistent
short_description: Use a persistent unix socket for connection
description:
- This is a helper plugin to allow making other connections persistent.
version_added: "2.3"
options:
persistent_command_timeout:
type: int
description:
- This is a helper plugin to allow making other connections persistent.
version_added: "2.3"
- Configures, in seconds, the amount of time to wait for a command to
return from the remote device. If this timer is exceeded before the
command returns, the connection plugin will raise an exception and
close
default: 10
ini:
- section: persistent_connection
key: command_timeout
env:
- name: ANSIBLE_PERSISTENT_COMMAND_TIMEOUT
"""
import os
import pty

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@ -31,6 +31,7 @@ from ansible.compat.tests.mock import patch, MagicMock
from ansible.errors import AnsibleConnectionFailure
from ansible.playbook.play_context import PlayContext
from ansible.plugins.connection import network_cli
from ansible.plugins.loader import connection_loader
class TestConnectionClass(unittest.TestCase):
@ -40,7 +41,7 @@ class TestConnectionClass(unittest.TestCase):
pc = PlayContext()
new_stdin = StringIO()
conn = network_cli.Connection(pc, new_stdin)
conn = connection_loader.get('network_cli', pc, '/dev/null')
conn.ssh = MagicMock()
conn.receive = MagicMock()
conn._terminal = MagicMock()
@ -52,7 +53,7 @@ class TestConnectionClass(unittest.TestCase):
pc = PlayContext()
new_stdin = StringIO()
conn = network_cli.Connection(pc, new_stdin)
conn = connection_loader.get('network_cli', pc, '/dev/null')
conn.ssh = MagicMock()
conn.receive = MagicMock()
conn._terminal = MagicMock()
@ -65,7 +66,7 @@ class TestConnectionClass(unittest.TestCase):
pc = PlayContext()
new_stdin = StringIO()
conn = network_cli.Connection(pc, new_stdin)
conn = connection_loader.get('network_cli', pc, '/dev/null')
pc.network_os = 'ios'
conn.ssh = MagicMock()