diff --git a/lib/ansible/executor/play_iterator.py b/lib/ansible/executor/play_iterator.py index a8c00833e7..b2b30520dc 100644 --- a/lib/ansible/executor/play_iterator.py +++ b/lib/ansible/executor/play_iterator.py @@ -502,6 +502,8 @@ class PlayIterator: elif state.fail_state != self.FAILED_NONE: if state.run_state == self.ITERATING_RESCUE and state.fail_state&self.FAILED_RESCUE == 0: return False + elif state.run_state == self.ITERATING_ALWAYS and state.fail_state&self.FAILED_ALWAYS == 0: + return False else: return True elif state.run_state == self.ITERATING_TASKS and self._check_failed_state(state.tasks_child_state): diff --git a/lib/ansible/plugins/strategy/linear.py b/lib/ansible/plugins/strategy/linear.py index e639c9bdfb..3acd58832c 100644 --- a/lib/ansible/plugins/strategy/linear.py +++ b/lib/ansible/plugins/strategy/linear.py @@ -70,9 +70,12 @@ class StrategyModule(StrategyBase): if state_task and state_task[1]] if host_tasks_to_run: - lowest_cur_block = min( - (s.cur_block for h, (s, t) in host_tasks_to_run - if s.run_state != PlayIterator.ITERATING_COMPLETE)) + try: + lowest_cur_block = min( + (s.cur_block for h, (s, t) in host_tasks_to_run + if s.run_state != PlayIterator.ITERATING_COMPLETE)) + except ValueError: + lowest_cur_block = None else: # empty host_tasks_to_run will just run till the end of the function # without ever touching lowest_cur_block