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Add ability to store and access module results later on in the play. See examples/playbooks/register_logic for details.

This commit is contained in:
Michael DeHaan 2012-08-10 01:13:37 -04:00
parent 6c5761a79e
commit 05a128c2be
4 changed files with 35 additions and 4 deletions

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@ -27,7 +27,7 @@ Ansible Changes By Release
* allow variables in parameterized task include parameters (regression) * allow variables in parameterized task include parameters (regression)
* make remote_md5 internal function work with non-bash shells * make remote_md5 internal function work with non-bash shells
* allow user to be passed in via --extra-vars (regression) * allow user to be passed in via --extra-vars (regression)
* ${last_result} variable stores the last result for each host * add ability to store the result of any command in a register (see examples/playbooks/register_logic.yml)
0.6 "Cabo" -- August 6, 2012 0.6 "Cabo" -- August 6, 2012

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@ -0,0 +1,29 @@
# here's a cool advanced topic about how to perform conditional logic in ansible without resorting
# to writing your own module that defines facts. You can do that too, and it's easy to do, but
# often you just want to run a command and then decide whether to run some steps or not. That's
# easy to do, and here we'll show you how.
- name: test playbook
user: root
hosts: all
tasks:
# it is possible to save the result of any command in a named register. This variable will be made
# available to tasks and templates made further down in the execution flow. Here we save the result
# of a simple 'cat' command in a variable called 'motd_contents'
- action: shell cat /etc/motd
register: motd_contents
# and here we access the register. Note that motd_contents as a variable is structured data because
# it is a return from the command module. The shell module makes available variables such as
# as 'stdout', 'stderr', and 'rc'. Here's a rather trivial example that runs an arbitrary step
# if and only if the motd file contained the word 'hi'. Remember that only_if statements are
# Python expressions. This is as complicated as Ansible syntax is going to get, and the only
# time python really seeps into ansible's language.
- action: shell echo "motd contains the word hi"
only_if: "'${motd_contents.stdout}'.find('hi') != -1"

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@ -224,7 +224,8 @@ class PlayBook(object):
for host, result in results['contacted'].iteritems(): for host, result in results['contacted'].iteritems():
facts = result.get('ansible_facts', {}) facts = result.get('ansible_facts', {})
self.SETUP_CACHE[host].update(facts) self.SETUP_CACHE[host].update(facts)
self.SETUP_CACHE[host]['last_result'] = result if task.register:
self.SETUP_CACHE[host][task.register] = result
# flag which notify handlers need to be run # flag which notify handlers need to be run
if len(task.notify) > 0: if len(task.notify) > 0:

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@ -23,13 +23,13 @@ class Task(object):
__slots__ = [ __slots__ = [
'name', 'action', 'only_if', 'async_seconds', 'async_poll_interval', 'name', 'action', 'only_if', 'async_seconds', 'async_poll_interval',
'notify', 'module_name', 'module_args', 'module_vars', 'notify', 'module_name', 'module_args', 'module_vars',
'play', 'notified_by', 'tags', 'with_items', 'first_available_file', 'ignore_errors' 'play', 'notified_by', 'tags', 'register', 'with_items', 'first_available_file', 'ignore_errors'
] ]
# to prevent typos and such # to prevent typos and such
VALID_KEYS = [ VALID_KEYS = [
'name', 'action', 'only_if', 'async', 'poll', 'notify', 'with_items', 'first_available_file', 'name', 'action', 'only_if', 'async', 'poll', 'notify', 'with_items', 'first_available_file',
'include', 'tags', 'ignore_errors' 'include', 'tags', 'register', 'ignore_errors'
] ]
def __init__(self, play, ds, module_vars=None): def __init__(self, play, ds, module_vars=None):
@ -46,6 +46,7 @@ class Task(object):
self.name = ds.get('name', None) self.name = ds.get('name', None)
self.action = ds.get('action', '') self.action = ds.get('action', '')
self.tags = [ 'all' ] self.tags = [ 'all' ]
self.register = ds.get('register', None)
# notified by is used by Playbook code to flag which hosts # notified by is used by Playbook code to flag which hosts
# need to run a notifier # need to run a notifier