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Error handling and magic around with_items, to let you know when variables are usable inside it and when not.
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102b22be1f
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1 changed files with 8 additions and 4 deletions
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@ -63,6 +63,9 @@ class Play(object):
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self.sudo_user = ds.get('sudo_user', self.playbook.sudo_user)
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self.transport = ds.get('connection', self.playbook.transport)
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self.tags = ds.get('tags', None)
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self._update_vars_files_for_host(None)
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self._tasks = self._load_tasks(self._ds, 'tasks')
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self._handlers = self._load_tasks(self._ds, 'handlers')
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@ -75,6 +78,7 @@ class Play(object):
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if self.sudo_user != 'root':
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self.sudo = True
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# *************************************************
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@ -104,6 +108,10 @@ class Play(object):
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elif isinstance(items, basestring):
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items = utils.varLookup(items, task_vars)
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for item in items:
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item = utils.template(item, task_vars)
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if self._has_vars_in(item):
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raise errors.AnsibleError("parse error: unbound variable in with_items: %s" % item)
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mv = task_vars.copy()
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mv['item'] = item
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results.append(Task(self,y,module_vars=mv))
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@ -161,10 +169,6 @@ class Play(object):
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def update_vars_files(self, hosts):
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''' calculate vars_files, which requires that setup runs first so ansible facts can be mixed in '''
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# first process things that are not really host specific
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# and we can just keep one reference to them
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self._update_vars_files_for_host(None)
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# now loop through all the hosts...
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for h in hosts:
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self._update_vars_files_for_host(h)
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