2021-08-07 15:02:21 +02:00
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# -*- coding: utf-8 -*-
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2022-08-05 22:12:10 +02:00
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# Copyright (c) 2014, Matt Martz <matt@sivel.net>
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# Copyright (c) 2017 Ansible Project
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2022-08-05 12:28:29 +02:00
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# GNU General Public License v3.0+ (see LICENSES/GPL-3.0-or-later.txt or https://www.gnu.org/licenses/gpl-3.0.txt)
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# SPDX-License-Identifier: GPL-3.0-or-later
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2020-03-09 10:11:07 +01:00
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from __future__ import (absolute_import, division, print_function)
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__metaclass__ = type
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DOCUMENTATION = '''
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2020-09-28 21:21:51 +02:00
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author: Unknown (!UNKNOWN)
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2021-01-12 07:12:03 +01:00
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name: hipchat
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2020-09-28 21:21:51 +02:00
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type: notification
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2020-03-09 10:11:07 +01:00
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requirements:
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- whitelist in configuration.
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- prettytable (python lib)
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short_description: post task events to hipchat
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description:
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- This callback plugin sends status updates to a HipChat channel during playbook execution.
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- Before 2.4 only environment variables were available for configuring this plugin.
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2024-04-20 10:20:48 +02:00
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deprecated:
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removed_in: 10.0.0
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why: The hipchat service has been discontinued and the self-hosted variant has been End of Life since 2020.
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alternative: There is none.
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2020-03-09 10:11:07 +01:00
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options:
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token:
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description: HipChat API token for v1 or v2 API.
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2022-09-06 20:42:17 +02:00
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required: true
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2020-03-09 10:11:07 +01:00
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env:
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- name: HIPCHAT_TOKEN
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ini:
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- section: callback_hipchat
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key: token
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api_version:
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description: HipChat API version, v1 or v2.
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2022-09-06 20:42:17 +02:00
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required: false
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2020-03-09 10:11:07 +01:00
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default: v1
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env:
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- name: HIPCHAT_API_VERSION
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ini:
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- section: callback_hipchat
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key: api_version
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room:
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description: HipChat room to post in.
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default: ansible
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env:
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- name: HIPCHAT_ROOM
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ini:
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- section: callback_hipchat
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key: room
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from:
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description: Name to post as
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default: ansible
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env:
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- name: HIPCHAT_FROM
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ini:
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- section: callback_hipchat
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key: from
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notify:
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description: Add notify flag to important messages
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type: bool
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2022-09-06 20:42:17 +02:00
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default: true
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2020-03-09 10:11:07 +01:00
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env:
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- name: HIPCHAT_NOTIFY
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ini:
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- section: callback_hipchat
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key: notify
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'''
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import os
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import json
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try:
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import prettytable
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HAS_PRETTYTABLE = True
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except ImportError:
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HAS_PRETTYTABLE = False
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from ansible.plugins.callback import CallbackBase
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from ansible.module_utils.six.moves.urllib.parse import urlencode
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from ansible.module_utils.urls import open_url
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class CallbackModule(CallbackBase):
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"""This is an example ansible callback plugin that sends status
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updates to a HipChat channel during playbook execution.
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"""
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CALLBACK_VERSION = 2.0
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CALLBACK_TYPE = 'notification'
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CALLBACK_NAME = 'community.general.hipchat'
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CALLBACK_NEEDS_WHITELIST = True
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API_V1_URL = 'https://api.hipchat.com/v1/rooms/message'
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API_V2_URL = 'https://api.hipchat.com/v2/'
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def __init__(self):
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super(CallbackModule, self).__init__()
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if not HAS_PRETTYTABLE:
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self.disabled = True
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self._display.warning('The `prettytable` python module is not installed. '
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'Disabling the HipChat callback plugin.')
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self.printed_playbook = False
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self.playbook_name = None
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self.play = None
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def set_options(self, task_keys=None, var_options=None, direct=None):
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super(CallbackModule, self).set_options(task_keys=task_keys, var_options=var_options, direct=direct)
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self.token = self.get_option('token')
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self.api_version = self.get_option('api_version')
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self.from_name = self.get_option('from')
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self.allow_notify = self.get_option('notify')
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self.room = self.get_option('room')
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if self.token is None:
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self.disabled = True
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self._display.warning('HipChat token could not be loaded. The HipChat '
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'token can be provided using the `HIPCHAT_TOKEN` '
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'environment variable.')
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# Pick the request handler.
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if self.api_version == 'v2':
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self.send_msg = self.send_msg_v2
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else:
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self.send_msg = self.send_msg_v1
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def send_msg_v2(self, msg, msg_format='text', color='yellow', notify=False):
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"""Method for sending a message to HipChat"""
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headers = {'Authorization': 'Bearer %s' % self.token, 'Content-Type': 'application/json'}
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body = {}
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body['room_id'] = self.room
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body['from'] = self.from_name[:15] # max length is 15
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body['message'] = msg
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body['message_format'] = msg_format
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body['color'] = color
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body['notify'] = self.allow_notify and notify
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data = json.dumps(body)
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url = self.API_V2_URL + "room/{room_id}/notification".format(room_id=self.room)
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try:
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response = open_url(url, data=data, headers=headers, method='POST')
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return response.read()
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except Exception as ex:
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self._display.warning('Could not submit message to hipchat: {0}'.format(ex))
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def send_msg_v1(self, msg, msg_format='text', color='yellow', notify=False):
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"""Method for sending a message to HipChat"""
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params = {}
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params['room_id'] = self.room
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params['from'] = self.from_name[:15] # max length is 15
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params['message'] = msg
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params['message_format'] = msg_format
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params['color'] = color
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params['notify'] = int(self.allow_notify and notify)
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url = ('%s?auth_token=%s' % (self.API_V1_URL, self.token))
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try:
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response = open_url(url, data=urlencode(params))
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return response.read()
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except Exception as ex:
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self._display.warning('Could not submit message to hipchat: {0}'.format(ex))
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def v2_playbook_on_play_start(self, play):
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"""Display Playbook and play start messages"""
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self.play = play
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name = play.name
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# This block sends information about a playbook when it starts
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# The playbook object is not immediately available at
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# playbook_on_start so we grab it via the play
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#
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# Displays info about playbook being started by a person on an
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# inventory, as well as Tags, Skip Tags and Limits
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if not self.printed_playbook:
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2021-02-16 08:03:51 +01:00
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self.playbook_name, dummy = os.path.splitext(os.path.basename(self.play.playbook.filename))
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2020-03-09 10:11:07 +01:00
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host_list = self.play.playbook.inventory.host_list
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inventory = os.path.basename(os.path.realpath(host_list))
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self.send_msg("%s: Playbook initiated by %s against %s" %
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(self.playbook_name,
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self.play.playbook.remote_user,
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inventory), notify=True)
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self.printed_playbook = True
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subset = self.play.playbook.inventory._subset
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skip_tags = self.play.playbook.skip_tags
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self.send_msg("%s:\nTags: %s\nSkip Tags: %s\nLimit: %s" %
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(self.playbook_name,
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', '.join(self.play.playbook.only_tags),
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', '.join(skip_tags) if skip_tags else None,
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', '.join(subset) if subset else subset))
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# This is where we actually say we are starting a play
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self.send_msg("%s: Starting play: %s" %
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(self.playbook_name, name))
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def playbook_on_stats(self, stats):
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"""Display info about playbook statistics"""
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hosts = sorted(stats.processed.keys())
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t = prettytable.PrettyTable(['Host', 'Ok', 'Changed', 'Unreachable',
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'Failures'])
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failures = False
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unreachable = False
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for h in hosts:
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s = stats.summarize(h)
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if s['failures'] > 0:
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failures = True
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if s['unreachable'] > 0:
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unreachable = True
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t.add_row([h] + [s[k] for k in ['ok', 'changed', 'unreachable',
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'failures']])
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self.send_msg("%s: Playbook complete" % self.playbook_name,
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notify=True)
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if failures or unreachable:
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color = 'red'
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self.send_msg("%s: Failures detected" % self.playbook_name,
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color=color, notify=True)
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else:
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color = 'green'
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self.send_msg("/code %s:\n%s" % (self.playbook_name, t), color=color)
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