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community.general/lib/ansible/playbook/__init__.py

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# (c) 2012-2014, Michael DeHaan <michael.dehaan@gmail.com>
#
# This file is part of Ansible
#
# Ansible is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# Ansible is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Ansible. If not, see <http://www.gnu.org/licenses/>.
import ansible.inventory
import ansible.constants as C
import ansible.runner
from ansible.utils.template import template
from ansible import utils
from ansible import errors
from ansible.module_utils.splitter import split_args, unquote
import ansible.callbacks
import ansible.cache
import os
import shlex
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import collections
from play import Play
import StringIO
import pipes
# the setup cache stores all variables about a host
# gathered during the setup step, while the vars cache
# holds all other variables about a host
SETUP_CACHE = ansible.cache.FactCache()
VARS_CACHE = collections.defaultdict(dict)
RESERVED_TAGS = ['all','tagged','untagged','always']
class PlayBook(object):
'''
runs an ansible playbook, given as a datastructure or YAML filename.
A playbook is a deployment, config management, or automation based
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set of commands to run in series.
multiple plays/tasks do not execute simultaneously, but tasks in each
pattern do execute in parallel (according to the number of forks
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requested) among the hosts they address
'''
# *****************************************************
def __init__(self,
playbook = None,
host_list = C.DEFAULT_HOST_LIST,
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module_path = None,
forks = C.DEFAULT_FORKS,
timeout = C.DEFAULT_TIMEOUT,
remote_user = C.DEFAULT_REMOTE_USER,
remote_pass = C.DEFAULT_REMOTE_PASS,
remote_port = None,
transport = C.DEFAULT_TRANSPORT,
private_key_file = C.DEFAULT_PRIVATE_KEY_FILE,
callbacks = None,
runner_callbacks = None,
stats = None,
extra_vars = None,
only_tags = None,
skip_tags = None,
subset = C.DEFAULT_SUBSET,
inventory = None,
check = False,
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diff = False,
any_errors_fatal = False,
vault_password = False,
force_handlers = False,
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# privilege escalation
become = C.DEFAULT_BECOME,
become_method = C.DEFAULT_BECOME_METHOD,
become_user = C.DEFAULT_BECOME_USER,
become_pass = None,
):
"""
playbook: path to a playbook file
host_list: path to a file like /etc/ansible/hosts
module_path: path to ansible modules, like /usr/share/ansible/
forks: desired level of parallelism
timeout: connection timeout
remote_user: run as this user if not specified in a particular play
remote_pass: use this remote password (for all plays) vs using SSH keys
remote_port: default remote port to use if not specified with the host or play
transport: how to connect to hosts that don't specify a transport (local, paramiko, etc)
callbacks output callbacks for the playbook
runner_callbacks: more callbacks, this time for the runner API
stats: holds aggregrate data about events occurring to each host
inventory: can be specified instead of host_list to use a pre-existing inventory object
check: don't change anything, just try to detect some potential changes
any_errors_fatal: terminate the entire execution immediately when one of the hosts has failed
force_handlers: continue to notify and run handlers even if a task fails
"""
self.SETUP_CACHE = SETUP_CACHE
self.VARS_CACHE = VARS_CACHE
arguments = []
if playbook is None:
arguments.append('playbook')
if callbacks is None:
arguments.append('callbacks')
if runner_callbacks is None:
arguments.append('runner_callbacks')
if stats is None:
arguments.append('stats')
if arguments:
raise Exception('PlayBook missing required arguments: %s' % ', '.join(arguments))
if extra_vars is None:
extra_vars = {}
if only_tags is None:
only_tags = [ 'all' ]
if skip_tags is None:
skip_tags = []
self.check = check
self.diff = diff
self.module_path = module_path
self.forks = forks
self.timeout = timeout
self.remote_user = remote_user
self.remote_pass = remote_pass
self.remote_port = remote_port
self.transport = transport
self.callbacks = callbacks
self.runner_callbacks = runner_callbacks
self.stats = stats
self.extra_vars = extra_vars
self.global_vars = {}
self.private_key_file = private_key_file
self.only_tags = only_tags
self.skip_tags = skip_tags
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self.any_errors_fatal = any_errors_fatal
self.vault_password = vault_password
self.force_handlers = force_handlers
self.become = become
self.become_method = become_method
self.become_user = become_user
self.become_pass = become_pass
self.callbacks.playbook = self
self.runner_callbacks.playbook = self
if inventory is None:
self.inventory = ansible.inventory.Inventory(host_list)
self.inventory.subset(subset)
else:
self.inventory = inventory
if self.module_path is not None:
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utils.plugins.module_finder.add_directory(self.module_path)
self.basedir = os.path.dirname(playbook) or '.'
utils.plugins.push_basedir(self.basedir)
# let inventory know the playbook basedir so it can load more vars
self.inventory.set_playbook_basedir(self.basedir)
vars = extra_vars.copy()
vars['playbook_dir'] = os.path.abspath(self.basedir)
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if self.inventory.basedir() is not None:
vars['inventory_dir'] = self.inventory.basedir()
if self.inventory.src() is not None:
vars['inventory_file'] = self.inventory.src()
self.filename = playbook
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(self.playbook, self.play_basedirs) = self._load_playbook_from_file(playbook, vars)
ansible.callbacks.load_callback_plugins()
ansible.callbacks.set_playbook(self.callbacks, self)
self._ansible_version = utils.version_info(gitinfo=True)
# *****************************************************
def _get_playbook_vars(self, play_ds, existing_vars):
'''
Gets the vars specified with the play and blends them
with any existing vars that have already been read in
'''
new_vars = existing_vars.copy()
if 'vars' in play_ds:
if isinstance(play_ds['vars'], dict):
new_vars.update(play_ds['vars'])
elif isinstance(play_ds['vars'], list):
for v in play_ds['vars']:
new_vars.update(v)
return new_vars
# *****************************************************
def _get_include_info(self, play_ds, basedir, existing_vars={}):
'''
Gets any key=value pairs specified with the included file
name and returns the merged vars along with the path
'''
new_vars = existing_vars.copy()
tokens = split_args(play_ds.get('include', ''))
for t in tokens[1:]:
try:
(k,v) = unquote(t).split("=", 1)
new_vars[k] = template(basedir, v, new_vars)
except ValueError, e:
raise errors.AnsibleError('included playbook variables must be in the form k=v, got: %s' % t)
return (new_vars, unquote(tokens[0]))
# *****************************************************
def _get_playbook_vars_files(self, play_ds, existing_vars_files):
new_vars_files = list(existing_vars_files)
if 'vars_files' in play_ds:
new_vars_files = utils.list_union(new_vars_files, play_ds['vars_files'])
return new_vars_files
# *****************************************************
def _extend_play_vars(self, play, vars={}):
'''
Extends the given play's variables with the additional specified vars.
'''
if 'vars' not in play or not play['vars']:
# someone left out or put an empty "vars:" entry in their playbook
return vars.copy()
play_vars = None
if isinstance(play['vars'], dict):
play_vars = play['vars'].copy()
play_vars.update(vars)
elif isinstance(play['vars'], list):
# nobody should really do this, but handle vars: a=1 b=2
play_vars = play['vars'][:]
play_vars.extend([{k:v} for k,v in vars.iteritems()])
return play_vars
# *****************************************************
def _load_playbook_from_file(self, path, vars={}, vars_files=[]):
'''
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run top level error checking on playbooks and allow them to include other playbooks.
'''
playbook_data = utils.parse_yaml_from_file(path, vault_password=self.vault_password)
accumulated_plays = []
play_basedirs = []
if type(playbook_data) != list:
raise errors.AnsibleError("parse error: playbooks must be formatted as a YAML list, got %s" % type(playbook_data))
basedir = os.path.dirname(path) or '.'
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utils.plugins.push_basedir(basedir)
for play in playbook_data:
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if type(play) != dict:
raise errors.AnsibleError("parse error: each play in a playbook must be a YAML dictionary (hash), received: %s" % play)
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if 'include' in play:
# a playbook (list of plays) decided to include some other list of plays
# from another file. The result is a flat list of plays in the end.
play_vars = self._get_playbook_vars(play, vars)
play_vars_files = self._get_playbook_vars_files(play, vars_files)
inc_vars, inc_path = self._get_include_info(play, basedir, play_vars)
play_vars.update(inc_vars)
included_path = utils.path_dwim(basedir, template(basedir, inc_path, play_vars))
(plays, basedirs) = self._load_playbook_from_file(included_path, vars=play_vars, vars_files=play_vars_files)
for p in plays:
# support for parameterized play includes works by passing
# those variables along to the subservient play
p['vars'] = self._extend_play_vars(p, play_vars)
# now add in the vars_files
p['vars_files'] = utils.list_union(p.get('vars_files', []), play_vars_files)
accumulated_plays.extend(plays)
play_basedirs.extend(basedirs)
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else:
# this is a normal (non-included play)
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accumulated_plays.append(play)
play_basedirs.append(basedir)
return (accumulated_plays, play_basedirs)
# *****************************************************
def run(self):
''' run all patterns in the playbook '''
plays = []
matched_tags_all = set()
unmatched_tags_all = set()
# loop through all patterns and run them
self.callbacks.on_start()
for (play_ds, play_basedir) in zip(self.playbook, self.play_basedirs):
play = Play(self, play_ds, play_basedir, vault_password=self.vault_password)
assert play is not None
matched_tags, unmatched_tags = play.compare_tags(self.only_tags)
matched_tags_all = matched_tags_all | matched_tags
unmatched_tags_all = unmatched_tags_all | unmatched_tags
# Remove tasks we wish to skip
matched_tags = matched_tags - set(self.skip_tags)
# if we have matched_tags, the play must be run.
# if the play contains no tasks, assume we just want to gather facts
# in this case there are actually 3 meta tasks (handler flushes) not 0
# tasks, so that's why there's a check against 3
if (len(matched_tags) > 0 or len(play.tasks()) == 3):
plays.append(play)
# if the playbook is invoked with --tags or --skip-tags that don't
# exist at all in the playbooks then we need to raise an error so that
# the user can correct the arguments.
unknown_tags = ((set(self.only_tags) | set(self.skip_tags)) -
(matched_tags_all | unmatched_tags_all))
for t in RESERVED_TAGS:
unknown_tags.discard(t)
if len(unknown_tags) > 0:
for t in RESERVED_TAGS:
unmatched_tags_all.discard(t)
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msg = 'tag(s) not found in playbook: %s. possible values: %s'
unknown = ','.join(sorted(unknown_tags))
unmatched = ','.join(sorted(unmatched_tags_all))
raise errors.AnsibleError(msg % (unknown, unmatched))
for play in plays:
ansible.callbacks.set_play(self.callbacks, play)
ansible.callbacks.set_play(self.runner_callbacks, play)
if not self._run_play(play):
break
ansible.callbacks.set_play(self.callbacks, None)
ansible.callbacks.set_play(self.runner_callbacks, None)
# summarize the results
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results = {}
for host in self.stats.processed.keys():
results[host] = self.stats.summarize(host)
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return results
# *****************************************************
def _async_poll(self, poller, async_seconds, async_poll_interval):
''' launch an async job, if poll_interval is set, wait for completion '''
results = poller.wait(async_seconds, async_poll_interval)
# mark any hosts that are still listed as started as failed
# since these likely got killed by async_wrapper
for host in poller.hosts_to_poll:
reason = { 'failed' : 1, 'rc' : None, 'msg' : 'timed out' }
self.runner_callbacks.on_async_failed(host, reason, poller.runner.vars_cache[host]['ansible_job_id'])
results['contacted'][host] = reason
return results
# *****************************************************
def _trim_unavailable_hosts(self, hostlist=[], keep_failed=False):
''' returns a list of hosts that haven't failed and aren't dark '''
return [ h for h in hostlist if (keep_failed or h not in self.stats.failures) and (h not in self.stats.dark)]
# *****************************************************
def _run_task_internal(self, task, include_failed=False):
''' run a particular module step in a playbook '''
hosts = self._trim_unavailable_hosts(self.inventory.list_hosts(task.play._play_hosts), keep_failed=include_failed)
self.inventory.restrict_to(hosts)
runner = ansible.runner.Runner(
pattern=task.play.hosts,
inventory=self.inventory,
module_name=task.module_name,
module_args=task.module_args,
forks=self.forks,
remote_pass=self.remote_pass,
module_path=self.module_path,
timeout=self.timeout,
remote_user=task.remote_user,
remote_port=task.play.remote_port,
module_vars=task.module_vars,
play_vars=task.play_vars,
play_file_vars=task.play_file_vars,
role_vars=task.role_vars,
role_params=task.role_params,
default_vars=task.default_vars,
extra_vars=self.extra_vars,
private_key_file=self.private_key_file,
setup_cache=self.SETUP_CACHE,
vars_cache=self.VARS_CACHE,
basedir=task.play.basedir,
conditional=task.when,
callbacks=self.runner_callbacks,
transport=task.transport,
is_playbook=True,
check=self.check,
diff=self.diff,
environment=task.environment,
complex_args=task.args,
accelerate=task.play.accelerate,
accelerate_port=task.play.accelerate_port,
accelerate_ipv6=task.play.accelerate_ipv6,
error_on_undefined_vars=C.DEFAULT_UNDEFINED_VAR_BEHAVIOR,
vault_pass = self.vault_password,
run_hosts=hosts,
no_log=task.no_log,
run_once=task.run_once,
become=task.become,
become_method=task.become_method,
become_user=task.become_user,
become_pass=task.become_pass,
)
runner.module_vars.update({'play_hosts': hosts})
runner.module_vars.update({'ansible_version': self._ansible_version})
if task.async_seconds == 0:
results = runner.run()
else:
results, poller = runner.run_async(task.async_seconds)
self.stats.compute(results)
if task.async_poll_interval > 0:
# if not polling, playbook requested fire and forget, so don't poll
results = self._async_poll(poller, task.async_seconds, task.async_poll_interval)
else:
for (host, res) in results.get('contacted', {}).iteritems():
self.runner_callbacks.on_async_ok(host, res, poller.runner.vars_cache[host]['ansible_job_id'])
contacted = results.get('contacted',{})
dark = results.get('dark', {})
self.inventory.lift_restriction()
if len(contacted.keys()) == 0 and len(dark.keys()) == 0:
return None
return results
# *****************************************************
def _run_task(self, play, task, is_handler):
''' run a single task in the playbook and recursively run any subtasks. '''
ansible.callbacks.set_task(self.callbacks, task)
ansible.callbacks.set_task(self.runner_callbacks, task)
if task.role_name:
name = '%s | %s' % (task.role_name, task.name)
else:
name = task.name
try:
# v1 HACK: we don't have enough information to template many names
# at this point. Rather than making this work for all cases in
# v1, just make this degrade gracefully. Will fix in v2
name = template(play.basedir, name, task.module_vars, lookup_fatal=False, filter_fatal=False)
except:
pass
self.callbacks.on_task_start(name, is_handler)
if hasattr(self.callbacks, 'skip_task') and self.callbacks.skip_task:
ansible.callbacks.set_task(self.callbacks, None)
ansible.callbacks.set_task(self.runner_callbacks, None)
return True
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# template ignore_errors
# TODO: Is this needed here? cond is templated again in
# check_conditional after some more manipulations.
# TODO: we don't have enough information here to template cond either
# (see note on templating name above)
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cond = template(play.basedir, task.ignore_errors, task.module_vars, expand_lists=False)
task.ignore_errors = utils.check_conditional(cond, play.basedir, task.module_vars, fail_on_undefined=C.DEFAULT_UNDEFINED_VAR_BEHAVIOR)
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# load up an appropriate ansible runner to run the task in parallel
include_failed = is_handler and play.force_handlers
results = self._run_task_internal(task, include_failed=include_failed)
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# if no hosts are matched, carry on
hosts_remaining = True
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if results is None:
hosts_remaining = False
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results = {}
contacted = results.get('contacted', {})
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self.stats.compute(results, ignore_errors=task.ignore_errors)
def _register_play_vars(host, result):
# when 'register' is used, persist the result in the vars cache
# rather than the setup cache - vars should be transient between
# playbook executions
if 'stdout' in result and 'stdout_lines' not in result:
result['stdout_lines'] = result['stdout'].splitlines()
utils.update_hash(self.VARS_CACHE, host, {task.register: result})
def _save_play_facts(host, facts):
# saves play facts in SETUP_CACHE, unless the module executed was
# set_fact, in which case we add them to the VARS_CACHE
if task.module_name in ('set_fact', 'include_vars'):
utils.update_hash(self.VARS_CACHE, host, facts)
else:
utils.update_hash(self.SETUP_CACHE, host, facts)
# add facts to the global setup cache
for host, result in contacted.iteritems():
if 'results' in result:
# task ran with_ lookup plugin, so facts are encapsulated in
# multiple list items in the results key
for res in result['results']:
if type(res) == dict:
facts = res.get('ansible_facts', {})
_save_play_facts(host, facts)
else:
# when facts are returned, persist them in the setup cache
facts = result.get('ansible_facts', {})
_save_play_facts(host, facts)
# if requested, save the result into the registered variable name
if task.register:
_register_play_vars(host, result)
# also have to register some failed, but ignored, tasks
if task.ignore_errors and task.register:
failed = results.get('failed', {})
for host, result in failed.iteritems():
_register_play_vars(host, result)
# flag which notify handlers need to be run
if len(task.notify) > 0:
for host, results in results.get('contacted',{}).iteritems():
if results.get('changed', False):
for handler_name in task.notify:
self._flag_handler(play, template(play.basedir, handler_name, task.module_vars), host)
ansible.callbacks.set_task(self.callbacks, None)
ansible.callbacks.set_task(self.runner_callbacks, None)
return hosts_remaining
# *****************************************************
def _flag_handler(self, play, handler_name, host):
'''
if a task has any notify elements, flag handlers for run
at end of execution cycle for hosts that have indicated
changes have been made
'''
found = False
for x in play.handlers():
if handler_name == template(play.basedir, x.name, x.module_vars):
found = True
self.callbacks.on_notify(host, x.name)
x.notified_by.append(host)
if not found:
raise errors.AnsibleError("change handler (%s) is not defined" % handler_name)
# *****************************************************
def _do_setup_step(self, play):
''' get facts from the remote system '''
host_list = self._trim_unavailable_hosts(play._play_hosts)
if play.gather_facts is None and C.DEFAULT_GATHERING == 'smart':
host_list = [h for h in host_list if h not in self.SETUP_CACHE or 'module_setup' not in self.SETUP_CACHE[h]]
if len(host_list) == 0:
return {}
elif play.gather_facts is False or (play.gather_facts is None and C.DEFAULT_GATHERING == 'explicit'):
return {}
self.callbacks.on_setup()
self.inventory.restrict_to(host_list)
ansible.callbacks.set_task(self.callbacks, None)
ansible.callbacks.set_task(self.runner_callbacks, None)
# push any variables down to the system
setup_results = ansible.runner.Runner(
basedir=self.basedir,
pattern=play.hosts,
module_name='setup',
module_args={},
inventory=self.inventory,
forks=self.forks,
module_path=self.module_path,
timeout=self.timeout,
remote_user=play.remote_user,
remote_pass=self.remote_pass,
remote_port=play.remote_port,
private_key_file=self.private_key_file,
setup_cache=self.SETUP_CACHE,
vars_cache=self.VARS_CACHE,
callbacks=self.runner_callbacks,
become=play.become,
become_method=play.become_method,
become_user=play.become_user,
become_pass=self.become_pass,
vault_pass=self.vault_password,
transport=play.transport,
is_playbook=True,
module_vars=play.vars,
play_vars=play.vars,
play_file_vars=play.vars_file_vars,
role_vars=play.role_vars,
default_vars=play.default_vars,
check=self.check,
diff=self.diff,
accelerate=play.accelerate,
accelerate_port=play.accelerate_port,
).run()
self.stats.compute(setup_results, setup=True)
self.inventory.lift_restriction()
# now for each result, load into the setup cache so we can
# let runner template out future commands
setup_ok = setup_results.get('contacted', {})
for (host, result) in setup_ok.iteritems():
utils.update_hash(self.SETUP_CACHE, host, {'module_setup': True})
utils.update_hash(self.SETUP_CACHE, host, result.get('ansible_facts', {}))
return setup_results
# *****************************************************
def generate_retry_inventory(self, replay_hosts):
'''
called by /usr/bin/ansible when a playbook run fails. It generates an inventory
that allows re-running on ONLY the failed hosts. This may duplicate some
variable information in group_vars/host_vars but that is ok, and expected.
'''
buf = StringIO.StringIO()
for x in replay_hosts:
buf.write("%s\n" % x)
basedir = C.shell_expand_path(C.RETRY_FILES_SAVE_PATH)
filename = "%s.retry" % os.path.basename(self.filename)
filename = filename.replace(".yml","")
filename = os.path.join(basedir, filename)
try:
if not os.path.exists(basedir):
os.makedirs(basedir)
fd = open(filename, 'w')
fd.write(buf.getvalue())
fd.close()
except:
ansible.callbacks.display(
"\nERROR: could not create retry file. Check the value of \n"
+ "the configuration variable 'retry_files_save_path' or set \n"
+ "'retry_files_enabled' to False to avoid this message.\n",
color='red'
)
return None
return filename
# *****************************************************
def tasks_to_run_in_play(self, play):
tasks = []
for task in play.tasks():
# only run the task if the requested tags match or has 'always' tag
u = set(['untagged'])
task_set = set(task.tags)
if 'always' in task.tags:
should_run = True
else:
if 'all' in self.only_tags:
should_run = True
else:
should_run = False
if 'tagged' in self.only_tags:
if task_set != u:
should_run = True
elif 'untagged' in self.only_tags:
if task_set == u:
should_run = True
else:
if task_set.intersection(self.only_tags):
should_run = True
# Check for tags that we need to skip
if 'all' in self.skip_tags:
should_run = False
else:
if 'tagged' in self.skip_tags:
if task_set != u:
should_run = False
elif 'untagged' in self.skip_tags:
if task_set == u:
should_run = False
else:
if should_run:
if task_set.intersection(self.skip_tags):
should_run = False
if should_run:
tasks.append(task)
return tasks
# *****************************************************
def _run_play(self, play):
''' run a list of tasks for a given pattern, in order '''
self.callbacks.on_play_start(play.name)
# Get the hosts for this play
play._play_hosts = self.inventory.list_hosts(play.hosts)
# if no hosts matches this play, drop out
if not play._play_hosts:
self.callbacks.on_no_hosts_matched()
return True
# get facts from system
2012-08-14 05:36:51 +02:00
self._do_setup_step(play)
# now with that data, handle contentional variable file imports!
all_hosts = self._trim_unavailable_hosts(play._play_hosts)
play.update_vars_files(all_hosts, vault_password=self.vault_password)
hosts_count = len(all_hosts)
if play.serial.endswith("%"):
# This is a percentage, so calculate it based on the
# number of hosts
serial_pct = int(play.serial.replace("%",""))
serial = int((serial_pct/100.0) * len(all_hosts))
# Ensure that no matter how small the percentage, serial
# can never fall below 1, so that things actually happen
serial = max(serial, 1)
else:
serial = int(play.serial)
serialized_batch = []
if serial <= 0:
serialized_batch = [all_hosts]
else:
# do N forks all the way through before moving to next
while len(all_hosts) > 0:
play_hosts = []
for x in range(serial):
if len(all_hosts) > 0:
play_hosts.append(all_hosts.pop(0))
serialized_batch.append(play_hosts)
task_errors = False
for on_hosts in serialized_batch:
# restrict the play to just the hosts we have in our on_hosts block that are
# available.
play._play_hosts = self._trim_unavailable_hosts(on_hosts)
self.inventory.also_restrict_to(on_hosts)
for task in self.tasks_to_run_in_play(play):
if task.meta is not None:
# meta tasks can force handlers to run mid-play
if task.meta == 'flush_handlers':
self.run_handlers(play)
# skip calling the handler till the play is finished
continue
if not self._run_task(play, task, False):
# whether no hosts matched is fatal or not depends if it was on the initial step.
# if we got exactly no hosts on the first step (setup!) then the host group
# just didn't match anything and that's ok
return False
# Get a new list of what hosts are left as available, the ones that
# did not go fail/dark during the task
host_list = self._trim_unavailable_hosts(play._play_hosts)
# Set max_fail_pct to 0, So if any hosts fails, bail out
if task.any_errors_fatal and len(host_list) < hosts_count:
play.max_fail_pct = 0
# If threshold for max nodes failed is exceeded, bail out.
if play.serial > 0:
# if serial is set, we need to shorten the size of host_count
play_count = len(play._play_hosts)
if (play_count - len(host_list)) > int((play.max_fail_pct)/100.0 * play_count):
host_list = None
else:
if (hosts_count - len(host_list)) > int((play.max_fail_pct)/100.0 * hosts_count):
host_list = None
# if no hosts remain, drop out
if not host_list:
if play.force_handlers:
2014-03-25 15:35:05 +01:00
task_errors = True
break
else:
self.callbacks.on_no_hosts_remaining()
return False
# lift restrictions after each play finishes
self.inventory.lift_also_restriction()
if task_errors and not play.force_handlers:
# if there were failed tasks and handler execution
# is not forced, quit the play with an error
return False
else:
# no errors, go ahead and execute all handlers
if not self.run_handlers(play):
return False
return True
def run_handlers(self, play):
on_hosts = play._play_hosts
hosts_count = len(on_hosts)
for task in play.tasks():
if task.meta is not None:
fired_names = {}
for handler in play.handlers():
if len(handler.notified_by) > 0:
self.inventory.restrict_to(handler.notified_by)
# Resolve the variables first
handler_name = template(play.basedir, handler.name, handler.module_vars)
if handler_name not in fired_names:
self._run_task(play, handler, True)
# prevent duplicate handler includes from running more than once
fired_names[handler_name] = 1
host_list = self._trim_unavailable_hosts(play._play_hosts)
if handler.any_errors_fatal and len(host_list) < hosts_count:
play.max_fail_pct = 0
if (hosts_count - len(host_list)) > int((play.max_fail_pct)/100.0 * hosts_count):
host_list = None
if not host_list and not play.force_handlers:
self.callbacks.on_no_hosts_remaining()
return False
self.inventory.lift_restriction()
new_list = handler.notified_by[:]
for host in handler.notified_by:
if host in on_hosts:
while host in new_list:
new_list.remove(host)
handler.notified_by = new_list
continue
return True